wishvane
How many copies did Vanity Fair: The Pursuit sell?
Estimated copies sold
≈ 109k–177k
$209k–$563k net $380k–$866k gross
from 5k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Vanity Fair: The Pursuit out and predicted the genre from its 8 similar games. Every figure here, including Vanity Fair: The Pursuit's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 81k–221k
best case 1.4M (Love Is All Around)
The FMV lane

A solid, mid-sized genre: most sell around 92k copies, with a few that break out far above.

A typical game
≈ 92k copies
≈ $462k after Steam's cut
from ~3k reviews
Best case
≈ 1.4M copies
Love Is All Around · ≈ $5.6M after Steam's cut
from 46k reviews
A breakout hit, far above a typical game.

7 of your 8 games sit in the typical range; 1 is a breakout hit far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Dating Sim + Sexual Content, priced around $10.
  • The breakout hits carry Singleplayer + Romance + First-Person; a typical game here doesn't.
  • 4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
  • A typical game here lands in Gold ($250k–$1M before Steam's cut, est.); the best case reaches Diamond ($1M+). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2023
Est. copies
≈ 179k–290k
2.5x vs typical
SteamSpy 500k–1M
Est. revenue
$491k–$1.3M net $893k–$2.0M gross
$9.99
7k reviews
Very Positive
FMVInteractive Fiction +6
2025
Est. copies
≈ 50k–82k
SteamSpy 50k–100k
Est. revenue
$165k–$445k net $301k–$684k gross
$11.99
2k reviews
Very Positive
FMVDating Sim +6
2024
Est. copies
≈ 70k–114k
SteamSpy 100k–200k
Est. revenue
$250k–$673k net $455k–$1.0M gross
$12.99
3k reviews
Very Positive
Sexual ContentStrategy +6
2018
Est. copies
≈ 55k–89k
SteamSpy 200k–500k
Est. revenue
$195k–$526k net $355k–$809k gross
$12.99
2k reviews
Very Positive
Sexual ContentSimulation +6
2024
Est. copies
≈ 213k–346k
3.0x vs typical
SteamSpy 200k–500k
Est. revenue
$410k–$1.1M net $745k–$1.7M gross
$6.99
9k reviews
Overwhelmingly Positive
Sexual ContentDating Sim +6
2024
Est. copies
≈ 159k–258k
2.3x vs typical
SteamSpy 100k–200k
Est. revenue
$872k–$2.3M net $1.6M–$3.6M gross
$19.99
7k reviews
Very Positive
Sexual ContentDating Sim +6
2023
Est. copies
≈ 1.1M–1.8M
16x vs typical
SteamSpy 1M–2M
Est. revenue
$3.0M–$8.1M net $5.5M–$12.5M gross
$9.99
46k reviews
Very Positive
Dating SimSexual Content +6
2022
Est. copies
≈ 68k–111k
SteamSpy 200k–500k
Est. revenue
$150k–$405k net $274k–$622k gross
$7.99
3k reviews
Mostly Positive
FMVStory Rich +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples