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How many copies did VR Driver School sell?

Estimated copies sold
≈ 21k–34k
$46k–$123k after Steam's cut $83k–$190k before the cut
from 841 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left VR Driver School out and predicted the genre from its 8 similar games. Every figure here, including VR Driver School's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1k–4k
best case 824k (Rocksmith® 2014 Edition REMASTERED LEARN & PLAY)
Games like VR Driver School

The middle of these games

≈ 1k–4k copies

≈ $2k–$4k after Steam's cut

from ~76 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: Rocksmith® 2014 Edition REMASTERED LEARN & PLAY at ≈ 628k–1.0M copies, ≈ $1.7M–$4.6M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
The games that made it here had under 23k reviews in their first month.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Education (8 of 8) and Simulation (8 of 8).
The winners
Winners here lead with Simulation + Education, priced around $15. The breakout hits carry Singleplayer + Automobile Sim + Building; a typical game here doesn't.
The era
The games you compared span 2015 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Car Mechanic Simulator 2015
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192x vs typical
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≈ 4k–6k
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$2k–$5k after Steam's cut $4k–$8k before the cut
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StellarX
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Timeline 拯救存档 -Manage your game save
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Learn Game Development, Unity Code Monkey
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Rocksmith® 2014 Edition REMASTERED LEARN & PLAY
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Est. copies
≈ 628k–1.0M
333x vs typical
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$9.99
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MusicEducation

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