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How many copies did STAY ALIVE MY SON (VR): A True Story About A Father's Relentless Search For His Son sell?

Estimated copies sold
≈ 1k–2k
$6k–$15k after Steam's cut $10k–$23k before the cut
from 41 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left STAY ALIVE MY SON (VR): A True Story About A Father's Relentless Search For His Son out and predicted the genre from its 8 similar games. Every figure here, including STAY ALIVE MY SON (VR): A True Story About A Father's Relentless Search For His Son's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1k–8k
best case 13k (ALTDEUS: Beyond Chronos)
Games like STAY ALIVE MY SON (VR): A True Story About A Father's Relentless Search For His Son

The middle of these games

≈ 1k–8k copies

≈ $4k–$87k after Steam's cut

from ~74 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Best case: ALTDEUS: Beyond Chronos at ≈ 10k–17k copies, ≈ $84k–$225k after Steam's cut.

What it took to get here
About half the games that made it here had over 16 reviews in their first month; the spread ran 8 to 75.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on VR (7 of 8) and Interactive Fiction (5 of 8).
The winners
Winners here lead with VR + Visual Novel, priced around $30.
The era
Only 1 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

TOKYO CHRONOS
2019
Est. copies
≈ 10k–16k
4.6x vs typical
SteamSpy under 20k
Est. revenue
$81k–$216k after Steam's cut $146k–$333k before the cut
$29.99
339 reviews
Very Positive
ALTDEUS: Beyond Chronos
2021
Est. copies
≈ 10k–17k
5.5x vs typical
SteamSpy 50k–100k
Est. revenue
$84k–$225k after Steam's cut $152k–$347k before the cut
$29.99
410 reviews
Very Positive
CURSED NIGHT - The House
2021
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$9k before the cut
$7.99
41 reviews
Positive
HorrorVR
hallucination - 幻觉
2021
Est. copies
≈ 5k–8k
2.8x vs typical
SteamSpy 20k–50k
Est. revenue
$14k–$37k after Steam's cut $25k–$57k before the cut
$9.99
204 reviews
Very Positive
Sci-fiVisual Novel
Playing God
2020
Est. copies
≈ 893–1k
SteamSpy 20k–50k
Est. revenue
Free
Free
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Mixed
VRInteractive Fiction
The Last Taxi
2022
Est. copies
≈ 496–806
SteamSpy under 20k
Est. revenue
$3k–$7k after Steam's cut $5k–$11k before the cut
$19.99
20 reviews
Positive
VRAdventure
Madrid Noir
2021
Est. copies
≈ 992–2k
SteamSpy 20k–50k
Est. revenue
$2k–$7k after Steam's cut $4k–$10k before the cut
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40 reviews
Positive
Animation & ModelingInteractive Fiction
I'm Surrounded by Classical Beauties!
2024
Est. copies
≈ 3k–4k
SteamSpy 20k–50k
Est. revenue
$2k–$6k after Steam's cut $4k–$9k before the cut
$2.99
107 reviews
Mixed
FMVVR

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