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How many copies did Use Turbo To sell?

Estimated copies sold
≈ 322–524
$265–$713 after Steam's cut $481–$1k before the cut
from 13 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Use Turbo To out and predicted the genre from its 8 similar games. Every figure here, including Use Turbo To's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 493k–883k
best case 1.6M (Deep Rock Galactic: Survivor)
Games like Use Turbo To

The middle of these games

≈ 493k–883k copies

≈ $569k–$3.9M after Steam's cut

from ~12k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Deep Rock Galactic: Survivor at ≈ 1.2M–1.9M copies, ≈ $4.3M–$11.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 15k reviews in their first month; the spread ran 926 to 41k.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (5 of 8) and Bullet Hell (4 of 8).
The winners
Winners here lead with Dwarf + Action Roguelike, priced around $13.
The era
The games you compared span 2008 to 2026, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Est. copies
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SteamSpy 500k–1M
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$1.1M–$3.0M after Steam's cut $2.0M–$4.6M before the cut
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Procedural GenerationRunner
AudioSurf
2008
Est. copies
≈ 701k–1.1M
SteamSpy 1M–2M
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MusicRhythm
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2020
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FPSPsychedelic
Deep Rock Galactic: Survivor
2025
Est. copies
≈ 1.2M–1.9M
4.0x vs typical
SteamSpy 1M–2M
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$4.3M–$11.5M after Steam's cut $7.7M–$17.6M before the cut
$12.99
48k reviews
Very Positive
DwarfAction Roguelike
Boneraiser Minions
2023
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≈ 133k–215k
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Action RoguelikeBullet Hell
Soulstone Survivors
2025
Est. copies
≈ 663k–1.1M
2.2x vs typical
SteamSpy 500k–1M
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$2.7M–$7.3M after Steam's cut $5.0M–$11.3M before the cut
$14.99
27k reviews
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Action RoguelikeBullet Hell
Superflight
2017
Est. copies
≈ 398k–647k
SteamSpy 500k–1M
Est. revenue
$327k–$880k after Steam's cut $595k–$1.4M before the cut
$2.99
12k reviews
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FlightIndie
The Spell Brigade
2026
Est. copies
≈ 411k–668k
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Est. revenue
$1.5M–$3.9M after Steam's cut $2.7M–$6.1M before the cut
$12.99
17k reviews
Very Positive
Action RoguelikeOnline Co-Op

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