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How many copies did Maze of Realities: Symphony of Invention Collector's Edition sell?

Estimated copies sold
≈ 149–242
$327–$880 after Steam's cut $595–$1k before the cut
from 6 reviews (6 user reviews)
Thin evidence: 6 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Maze of Realities: Symphony of Invention Collector's Edition out and predicted the genre from its 8 similar games. Every figure here, including Maze of Realities: Symphony of Invention Collector's Edition's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 260–3k
best case 4.0M (Clicker Heroes)
Games like Maze of Realities: Symphony of Invention Collector's Edition

The middle of these games

≈ 260–3k copies

≈ $145–$34k after Steam's cut

from ~34 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: Clicker Heroes at ≈ 3.0M–4.9M copies. A breakout hit, far above a typical game.

What it took to get here
The games that made it here had under 33 reviews in their first month.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Clicker (7 of 8) and Visual Novel (5 of 8).
The winners
Winners here lead with Clicker + Idler. The breakout hits carry Free to Play + Management + Indie; a typical game here doesn't.
The era
The games you compared span 2015 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Clicker Heroes
2015
Est. copies
≈ 3.0M–4.9M
1828x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
62k reviews
Very Positive
ClickerIdler
Contract With The Devil
2015
Est. copies
≈ 18k–28k
11x vs typical
SteamSpy 50k–100k
Est. revenue
$72k–$194k after Steam's cut $131k–$299k before the cut
$14.99
359 reviews
Mostly Positive
CasualAdventure
Ricky did nothing wrong
2020
Est. copies
≈ 322–524
SteamSpy 100k–200k
Est. revenue
Free
Free
13 reviews
Positive
AdventurePuzzle
КВАРТИРАНТ
2025
Est. copies
≈ 843–1k
SteamSpy under 20k
Est. revenue
$229–$617 after Steam's cut $417–$949 before the cut
$0.99
34 reviews
Mostly Positive
ClickerVisual Novel
Gold Of Lotusland
2022
Est. copies
≈ 50–81
SteamSpy 50k–100k
Est. revenue
$69–$184 after Steam's cut $125–$283 before the cut
$4.99
2 reviews
2 user reviews
ActionAdventure
My Camp of Memories: Episode 1
2023
Est. copies
≈ 2k–4k
2.9x vs typical
SteamSpy 50k–100k
Est. revenue
Free
Free
98 reviews
Very Positive
AdventureRPG
Tiny Machinery: Lost Reality
2024
Est. copies
≈ 74–121
SteamSpy 20k–50k
Est. revenue
$81–$220 after Steam's cut $148–$338 before the cut
$3.99
3 reviews
3 user reviews
AdventureStrategy
The Stones
2025
Est. copies
≈ 2k–3k
1.9x vs typical
SteamSpy 20k–50k
Est. revenue
Free
Free
65 reviews
Mixed
CasualClicker

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