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How many copies did Tiny Machinery: Lost Reality sell?

Estimated copies sold
≈ 74–121
$81–$220 after Steam's cut $148–$338 before the cut
from 3 reviews (3 user reviews)
Thin evidence: 3 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Tiny Machinery: Lost Reality out and predicted the genre from its 8 similar games. Every figure here, including Tiny Machinery: Lost Reality's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 15k–22k
best case 4.7M (Soundpad)
Games like Tiny Machinery: Lost Reality

The middle of these games

≈ 15k–22k copies

≈ $71k–$191k after Steam's cut

from ~555 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: Soundpad at ≈ 3.6M–5.8M copies, ≈ $4.9M–$13.2M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 335 reviews in their first month; the spread ran 12 to 708.
The genre you'd be entering
Your set
Your set clusters on Puzzle (5 of 8) and Software (4 of 8).
The winners
Winners here lead with Software, priced around $5. The breakout hits carry Software + Steam Machine + Shooter; a typical game here doesn't.
The era
The games you compared span 2015 to 2026, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Sophie's Dice
2019
Est. copies
≈ 4k–7k
too small to compare
SteamSpy under 20k
Est. revenue
$6k–$15k after Steam's cut $10k–$23k before the cut
$4.99
141 reviews
Very Positive
SoftwareTabletop
Steam Link
2015
Est. copies
≈ 360k–584k
13x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
7k reviews
Mostly Positive
Steam MachineSoftware
JOY OF PROGRAMMING - Software Engineering Simulator
2025
Est. copies
≈ 10k–16k
SteamSpy 20k–50k
Est. revenue
$48k–$128k after Steam's cut $87k–$197k before the cut
$17.99
389 reviews
Mostly Positive
ProgrammingAutomation
Noun Town Language Learning
2026
Est. copies
≈ 19k–30k
SteamSpy 20k–50k
Est. revenue
$102k–$275k after Steam's cut $186k–$423k before the cut
$19.99
751 reviews
Very Positive
Early AccessPuzzle
Odd||Even
2016
Est. copies
≈ 5k–8k
too small to compare
SteamSpy 20k–50k
Est. revenue
$26k–$69k after Steam's cut $47k–$107k before the cut
$19.99
113 reviews
Mixed
ExperimentalDifficult
Soundpad
2017
Est. copies
≈ 3.6M–5.8M
187x vs typical
SteamSpy 2M–5M
Est. revenue
$4.9M–$13.2M after Steam's cut $8.9M–$20.3M before the cut
$4.99
104k reviews
Overwhelmingly Positive
UtilitiesAudio Production
TETRIS® THE GRAND MASTER 4 -ABSOLUTE EYE-
2025
Est. copies
≈ 16k–25k
SteamSpy 20k–50k
Est. revenue
$108k–$289k after Steam's cut $196k–$445k before the cut
$24.99
631 reviews
Very Positive
PuzzleSingleplayer
98xx
2023
Est. copies
≈ 12k–19k
SteamSpy 20k–50k
Est. revenue
$10k–$26k after Steam's cut $18k–$40k before the cut
$2.99
478 reviews
Very Positive

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