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How many copies did Chill Pulse sell?

Estimated copies sold
≈ 119k–194k
$164k–$441k after Steam's cut $298k–$678k before the cut
from 5k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Chill Pulse out and predicted the genre from its 8 similar games. Every figure here, including Chill Pulse's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k–12k
best case 139k (Ropuka's Idle Island)
Games like Chill Pulse

The middle of these games

≈ 2k–12k copies

≈ $4k–$21k after Steam's cut

from ~290 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: Ropuka's Idle Island at ≈ 106k–172k copies, ≈ $116k–$312k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 52 reviews in their first month; the spread ran 9 to 930.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Utilities (8 of 8) and Idler (6 of 8).
The winners
Winners here lead with Idler + Cozy, priced around $4. The breakout hits carry Building + Clicker + Nature; a typical game here doesn't.
The era
5 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$1k–$4k after Steam's cut $3k–$6k before the cut
$3.99
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IdlerUtilities
Cozy Time
2022
Est. copies
≈ 8k–13k
SteamSpy under 20k
Est. revenue
$7k–$18k after Steam's cut $12k–$27k before the cut
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CasualSimulation
Ropuka's Idle Island
2025
Est. copies
≈ 106k–172k
15x vs typical
SteamSpy 50k–100k
Est. revenue
$116k–$312k after Steam's cut $211k–$479k before the cut
$3.99
4k reviews
Overwhelmingly Positive
IdlerRelaxing
The Legend of Pomodoro
2026
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$5k–$12k after Steam's cut $8k–$19k before the cut
$6.99
95 reviews
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CasualIdler
LurkBait Twitch Fishing
2024
Est. copies
≈ 15k–25k
2.1x vs typical
SteamSpy 20k–50k
Est. revenue
$29k–$78k after Steam's cut $53k–$120k before the cut
$7.00
610 reviews
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SimulationCreature Collector
功德木鱼
2024
Est. copies
≈ 893–1k
SteamSpy under 20k
Est. revenue
$489–$1k after Steam's cut $889–$2k before the cut
$1.99
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CasualSimulation
Paint Drying Simulator
2021
Est. copies
≈ 10k–16k
SteamSpy under 20k
Est. revenue
$3k–$7k after Steam's cut $5k–$11k before the cut
$0.99
400 reviews
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SimulationUtilities
Cozy Space
2023
Est. copies
≈ 7k–12k
SteamSpy under 20k
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$16k–$42k after Steam's cut $29k–$65k before the cut
$7.99
290 reviews
Very Positive
CasualSimulation

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