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How many copies did The Horror at Highrook sell?

Estimated copies sold
≈ 12k–19k
$66k–$176k after Steam's cut $119k–$271k before the cut
from 481 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Horror at Highrook out and predicted the genre from its 8 similar games. Every figure here, including The Horror at Highrook's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 544k–1.1M
best case 27.3M (Phasmophobia)
Games like The Horror at Highrook

The middle of these games

≈ 544k–1.1M copies

≈ $2.2M–$6.0M after Steam's cut

from ~14k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Phasmophobia at ≈ 20.8M–33.8M copies, ≈ $114.2M–$307.1M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 7k reviews in their first month; the spread ran 3k to 40k.
The genre you'd be entering
Your set
Your set clusters on Horror (6 of 8) and Psychological Horror (5 of 8).
The winners
Winners here lead with Horror + Psychological Horror, priced around $20. The breakout hits carry Online Co-Op + Multiplayer + Co-op; a typical game here doesn't.
The era
The games you compared span 2013 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Phasmophobia
2020
Est. copies
≈ 20.8M–33.8M
60x vs typical
SteamSpy 10M–20M
Est. revenue
$114.2M–$307.1M after Steam's cut $207.7M–$472.5M before the cut
$19.99
838k reviews
Very Positive
HorrorOnline Co-Op
Amnesia: A Machine for Pigs
2013
Est. copies
≈ 765k–1.2M
SteamSpy 1M–2M
Est. revenue
$4.2M–$11.3M after Steam's cut $7.7M–$17.4M before the cut
$19.99
12k reviews
Mixed
The Room 4: Old Sins
2021
Est. copies
≈ 454k–738k
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.0M after Steam's cut $2.0M–$4.6M before the cut
$8.99
18k reviews
Overwhelmingly Positive
PuzzleMystery
Layers of Fear (2016)
2016
Est. copies
≈ 1.2M–1.9M
2.0x vs typical
SteamSpy 2M–5M
Est. revenue
$6.3M–$17.0M after Steam's cut $11.5M–$26.2M before the cut
$19.99
28k reviews
Very Positive
Call of Cthulhu®
2018
Est. copies
≈ 421k–685k
SteamSpy 1M–2M
Est. revenue
$2.3M–$6.2M after Steam's cut $4.2M–$9.6M before the cut
$19.99
14k reviews
Mostly Positive
LovecraftianHorror
WORLD OF HORROR
2023
Est. copies
≈ 244k–396k
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.6M after Steam's cut $2.4M–$5.5M before the cut
$19.99
10k reviews
Very Positive
HorrorLovecraftian
The Room Three
2018
Est. copies
≈ 407k–662k
SteamSpy 200k–500k
Est. revenue
$671k–$1.8M after Steam's cut $1.2M–$2.8M before the cut
$5.99
13k reviews
Overwhelmingly Positive
PuzzleMystery
The Room Two
2016
Est. copies
≈ 905k–1.5M
1.6x vs typical
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.3M after Steam's cut $2.3M–$5.1M before the cut
$4.99
22k reviews
Overwhelmingly Positive
PuzzleMystery

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