Sign in
wishvane

How many copies did Amnesia: A Machine for Pigs sell?

Estimated copies sold
≈ 765k–1.2M
$4.2M–$11.3M after Steam's cut $7.7M–$17.4M before the cut
from 12k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Amnesia: A Machine for Pigs out and predicted the genre from its 8 similar games. Every figure here, including Amnesia: A Machine for Pigs's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3.9M–7.0M
best case 12.1M (DOOM)
Games like Amnesia: A Machine for Pigs

The middle of these games

≈ 3.9M–7.0M copies

≈ $40.0M–$54.8M after Steam's cut

from ~99k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is First-Person (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: DOOM at ≈ 9.2M–15.0M copies, ≈ $50.6M–$136.0M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on First-Person (4 of 8) and Horror (3 of 8).
The winners
Winners here lead with FPS + Gore, priced around $20. The breakout hits carry FPS + Shooter + Great Soundtrack; a typical game here doesn't.
The era
None of the games you compared shipped in the last two years; the newest is from 2017. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 43 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

DARK SOULS™ II: Scholar of the First Sin
2015
Est. copies
≈ 6.4M–10.4M
SteamSpy 2M–5M
Est. revenue
$70.7M–$190.0M after Steam's cut $128.5M–$292.3M before the cut
$39.99
132k reviews
Very Positive
Souls-likeDark Fantasy
Firewatch
2016
Est. copies
≈ 4.1M–6.7M
SteamSpy 2M–5M
Est. revenue
$22.7M–$61.1M after Steam's cut $41.3M–$93.9M before the cut
$19.99
99k reviews
Very Positive
AdventureAtmospheric
Getting Over It with Bennett Foddy
2017
Est. copies
≈ 2.8M–4.6M
SteamSpy 2M–5M
Est. revenue
$6.2M–$16.7M after Steam's cut $11.3M–$25.8M before the cut
$7.99
82k reviews
Very Positive
DOOM
2016
Est. copies
≈ 9.2M–15.0M
2.2x vs typical
SteamSpy 5M–10M
Est. revenue
$50.6M–$136.0M after Steam's cut $92.0M–$209.3M before the cut
$19.99
221k reviews
Overwhelmingly Positive
FPSGore
Outlast
2013
Est. copies
≈ 8.7M–14.2M
SteamSpy 2M–5M
Est. revenue
$36.0M–$96.9M after Steam's cut $65.5M–$149.1M before the cut
$14.99
138k reviews
Overwhelmingly Positive
HorrorFirst-Person
INSIDE
2016
Est. copies
≈ 3.1M–5.1M
SteamSpy 2M–5M
Est. revenue
$21.6M–$58.2M after Steam's cut $39.4M–$89.5M before the cut
$24.99
76k reviews
Overwhelmingly Positive
2.5DPuzzle-Platformer
The Long Dark
2017
Est. copies
≈ 4.2M–6.9M
SteamSpy 2M–5M
Est. revenue
$23.4M–$62.8M after Steam's cut $42.5M–$96.6M before the cut
$19.99
123k reviews
Very Positive
SurvivalOpen World Survival Craft
Hellblade: Senua's Sacrifice
2017
Est. copies
≈ 2.6M–4.3M
SteamSpy 2M–5M
Est. revenue
$21.7M–$58.3M after Steam's cut $39.5M–$89.8M before the cut
$29.99
76k reviews
Very Positive
AtmosphericPsychological

Sizing up your own game? See what its genre can realistically do before you build it.