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How big is Earthling of Gaia?

Estimated owners
≈ 124–202
from 5 reviews (5 user reviews)
Thin evidence: 5 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Earthling of Gaia out and predicted the genre from its 8 similar games. Every figure here, including Earthling of Gaia's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4.2M–8.5M
best case 12.1M (VRChat)
Games like Earthling of Gaia

The middle of these games

≈ 4.2M–8.5M copies

≈ $77.6M–$78.7M after Steam's cut

from ~153k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: VRChat at ≈ 9.2M–15.0M copies.

What it took to get here
The games that made it here had under 42k reviews in their first month.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on First-Person (6 of 8) and VR (6 of 8).
The winners
Winners here lead with VR + Anime.
The era
The games you compared span 2017 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Half-Life: Alyx
2020
Est. copies
≈ 2.6M–4.2M
SteamSpy 2M–5M
Est. revenue
$43.0M–$115.5M after Steam's cut $78.1M–$177.7M before the cut
$59.99
105k reviews
Overwhelmingly Positive
VRFPS
Resident Evil Village
2021
Est. copies
≈ 3.8M–6.2M
SteamSpy 2M–5M
Est. revenue
$41.8M–$112.3M after Steam's cut $76.0M–$172.8M before the cut
$39.99
153k reviews
Overwhelmingly Positive
10 Pin Bowling (VR Support)
2021
Est. copies
≈ 25–40
too small to compare
SteamSpy 20k–50k
Est. revenue
$75–$200 after Steam's cut $137–$308 before the cut
$10.99
1 reviews
1 user reviews
SimulationSports
PePiBo: Peregrino Pinata Bowling
2021
Est. copies
≈ 74–121
too small to compare
SteamSpy under 20k
Est. revenue
$163–$440 after Steam's cut $296–$677 before the cut
$7.99
3 reviews
3 user reviews
CasualSports
FitnessVR
2023
Est. copies
≈ 372–605
too small to compare
SteamSpy under 20k
Est. revenue
Free
Free
15 reviews
Mixed
SportsVR
Pure Bowl VR Bowling
2021
Est. copies
≈ 174–282
too small to compare
SteamSpy under 20k
Est. revenue
$813–$2k after Steam's cut $1k–$3k before the cut
$16.99
7 reviews
7 user reviews
BowlingVR
ForeVR Bowl VR
2023
Est. copies
≈ 471–766
too small to compare
SteamSpy under 20k
Est. revenue
$3k–$7k after Steam's cut $5k–$11k before the cut
$19.99
19 reviews
Mostly Positive
SportsBowling
VRChat
2017
Est. copies
≈ 9.2M–15.0M
1.7x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
268k reviews
Mostly Positive
VRFree to Play

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