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How many copies did Hard Truck Apocalypse / Ex Machina sell?

Estimated copies sold
≈ 154k–250k
$338k–$909k after Steam's cut $615k–$1.4M before the cut
from 3k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Hard Truck Apocalypse / Ex Machina out and predicted the genre from its 8 similar games. Every figure here, including Hard Truck Apocalypse / Ex Machina's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 48k–68k
best case 5.8M (Mad Max)
Games like Hard Truck Apocalypse / Ex Machina

The middle of these games

≈ 48k–68k copies

≈ $243k–$411k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Mad Max at ≈ 4.4M–7.2M copies, ≈ $24.2M–$65.1M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 698 reviews in their first month; the spread ran 494 to 2k.
The genre you'd be entering
Your set
Your set clusters on Driving (5 of 8) and Open World (5 of 8).
The winners
Winners here lead with FPS + Open World, priced around $22. The breakout hits carry Action + Vehicular Combat; a typical game here doesn't.
The era
The games you compared span 2015 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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