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How many copies did A Death in the Red Light sell?

Estimated copies sold
≈ 1k–2k
$3k–$9k after Steam's cut $6k–$14k before the cut
from 49 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left A Death in the Red Light out and predicted the genre from its 8 similar games. Every figure here, including A Death in the Red Light's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 149k–324k
best case 3.1M (L.A. Noire)
Games like A Death in the Red Light

The middle of these games

≈ 149k–324k copies

≈ $1.7M–$2.6M after Steam's cut

from ~5k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: L.A. Noire at ≈ 2.3M–3.8M copies, ≈ $12.8M–$34.4M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 973 to 2k.
The genre you'd be entering
Your set
Your set clusters on Detective (8 of 8) and Investigation (8 of 8).
The winners
Winners here lead with Detective + Crime, priced around $20. The breakout hits carry Open World + Noir + Crime; a typical game here doesn't.
The era
5 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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MysteryPuzzle
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