Sign in
wishvane

How many copies did Treasure Hunter: Idle RPG sell?

Estimated copies sold
≈ 174–282
$124–$332 after Steam's cut $225–$511 before the cut
from 7 reviews (7 user reviews)
Thin evidence: 7 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Treasure Hunter: Idle RPG out and predicted the genre from its 8 similar games. Every figure here, including Treasure Hunter: Idle RPG's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k–24k
best case 327k (Dragon Cliff)
Games like Treasure Hunter: Idle RPG

The middle of these games

≈ 2k–24k copies

≈ $3k–$63k after Steam's cut

from ~273 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Dragon Cliff at ≈ 249k–404k copies, ≈ $684k–$1.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 42 reviews in their first month; the spread ran 19 to 740.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Idler (7 of 8) and Auto Battler (5 of 8).
The winners
Winners here lead with Idler + Loot, priced around $10. The breakout hits carry Pixel Graphics + Adventure + Casual; a typical game here doesn't.
The era
The games you compared span 2018 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Wall Mustn't Fall
2023
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$10k before the cut
$4.99
68 reviews
Very Positive
Tower DefenseAuto Battler
Tower Walker: MMO Grind Simulator
2023
Est. copies
≈ 7k–11k
SteamSpy 20k–50k
Est. revenue
$19k–$50k after Steam's cut $34k–$77k before the cut
$9.99
273 reviews
Mostly Positive
IdlerAuto Battler
HyperLeague Heroes
2022
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$4k before the cut
$2.99
50 reviews
Mostly Positive
IdlerRPG
God Awe-full Clicker
2018
Est. copies
≈ 12k–19k
SteamSpy 20k–50k
Est. revenue
Free
Free
391 reviews
Mixed
Free to PlayIdler
无休仙途
2025
Est. copies
≈ 25k–41k
3.7x vs typical
SteamSpy 20k–50k
Est. revenue
$41k–$111k after Steam's cut $75k–$171k before the cut
$5.99
1k reviews
Mostly Positive
IdlerRPG
Hang up Street
2025
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$1k–$4k after Steam's cut $3k–$6k before the cut
$3.99
54 reviews
Mixed
RPGIdler
Dragon Cliff
2018
Est. copies
≈ 249k–404k
30x vs typical
SteamSpy 500k–1M
Est. revenue
$684k–$1.8M after Steam's cut $1.2M–$2.8M before the cut
$9.99
8k reviews
Very Positive
RPGStrategy
Lootun
2024
Est. copies
≈ 26k–42k
3.8x vs typical
SteamSpy 20k–50k
Est. revenue
$39k–$105k after Steam's cut $71k–$162k before the cut
$5.49
1k reviews
Very Positive
LootAuto Battler

Sizing up your own game? See what its genre can realistically do before you build it.