Sign in
wishvane

How many copies did The Wall Mustn't Fall sell?

Estimated copies sold
≈ 2k–3k
$2k–$6k after Steam's cut $4k–$10k before the cut
from 68 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Wall Mustn't Fall out and predicted the genre from its 8 similar games. Every figure here, including The Wall Mustn't Fall's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1k–280k
best case 2.5M (Minion Masters)
Games like The Wall Mustn't Fall

The middle of these games

≈ 1k–280k copies

≈ $2k–$536k after Steam's cut

from ~535 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Minion Masters at ≈ 1.9M–3.1M copies.

What it took to get here
The games that made it here had under 3k reviews in their first month.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Tower Defense (5 of 8) and Auto Battler (4 of 8).
The winners
Winners here lead with Trading Card Game + Turn-Based Tactics.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Minion Masters
2019
Est. copies
≈ 1.9M–3.1M
122x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
65k reviews
Very Positive
PvETrading Card Game
Pirate Patrol
2026
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $3k–$7k before the cut
$4.99
51 reviews
Mixed
Early AccessAction RPG
Gladiator Guild Manager
2024
Est. copies
≈ 101k–164k
7.6x vs typical
SteamSpy 200k–500k
Est. revenue
$416k–$1.1M after Steam's cut $757k–$1.7M before the cut
$14.99
4k reviews
Very Positive
StrategyAuto Battler
Dome Keeper
2022
Est. copies
≈ 550k–893k
41x vs typical
SteamSpy 2M–5M
Est. revenue
$2.7M–$7.3M after Steam's cut $4.9M–$11.3M before the cut
$17.99
22k reviews
Very Positive
SingleplayerPost-apocalyptic
Arcane Array Arena
2024
Est. copies
≈ 50–81
SteamSpy under 20k
Est. revenue
$28–$73 after Steam's cut $50–$113 before the cut
$1.99
2 reviews
2 user reviews
Early AccessStrategy
Guardians of Hyelore
2021
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$3k–$9k after Steam's cut $6k–$14k before the cut
$7.99
60 reviews
Mixed
RTSWargame
Stratside
2020
Est. copies
≈ 149–242
SteamSpy 200k–500k
Est. revenue
$205–$549 after Steam's cut $372–$845 before the cut
$4.99
6 reviews
6 user reviews
ShapeHero Factory
2025
Est. copies
≈ 25k–41k
1.9x vs typical
SteamSpy 20k–50k
Est. revenue
$165k–$444k after Steam's cut $300k–$684k before the cut
$23.99
1k reviews
Very Positive
Early AccessBase-Building

Sizing up your own game? See what its genre can realistically do before you build it.