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How many copies did Project Of Cooling The Earth sell?

Estimated copies sold
≈ 3k–5k
$4k–$11k after Steam's cut $8k–$17k before the cut
from 124 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Project Of Cooling The Earth out and predicted the genre from its 8 similar games. Every figure here, including Project Of Cooling The Earth's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 236–396k
best case 5.5M (Frostpunk)
Games like Project Of Cooling The Earth

The middle of these games

≈ 236–396k copies

≈ $412–$7.4M after Steam's cut

from ~56 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Resource Management (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Frostpunk at ≈ 4.2M–6.8M copies, ≈ $34.4M–$92.4M after Steam's cut.

What it took to get here
The games that made it here had under 332 reviews in their first month.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Resource Management (4 of 8) and Interactive Fiction (3 of 8).
The winners
Winners here lead with City Builder + Survival, priced around $30.
The era
The games you compared span 2018 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Frostpunk
2018
Est. copies
≈ 4.2M–6.8M
2449x vs typical
SteamSpy 2M–5M
Est. revenue
$34.4M–$92.4M after Steam's cut $62.5M–$142.2M before the cut
$29.99
137k reviews
Very Positive
AI Roguelite
2023
Est. copies
≈ 15k–25k
11x vs typical
SteamSpy 100k–200k
Est. revenue
$64k–$171k after Steam's cut $116k–$263k before the cut
$14.99
623 reviews
Very Positive
RPGText-Based
The Walking Dead: The Telltale Definitive Series
2020
Est. copies
≈ 1.2M–1.9M
836x vs typical
SteamSpy 500k–1M
Est. revenue
$16.0M–$42.9M after Steam's cut $29.0M–$66.0M before the cut
$49.99
47k reviews
Overwhelmingly Positive
Choices MatterStory Rich
Harmonium
2018
Est. copies
≈ 182–296
SteamSpy under 20k
Est. revenue
$250–$672 after Steam's cut $454–$1k before the cut
$4.99
6 reviews
6 user reviews
IndieStory Rich
Lotus Reverie: First Nexus
2021
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$7k–$18k after Steam's cut $12k–$27k before the cut
$15.99
60 reviews
Very Positive
StrategyCasual
Pathogen
2022
Est. copies
≈ 50–81
SteamSpy under 20k
Est. revenue
$83–$221 after Steam's cut $150–$340 before the cut
$5.99
2 reviews
2 user reviews
Early AccessStrategy
Dust Courier
2024
Est. copies
≈ 174–282
SteamSpy under 20k
Est. revenue
$143–$384 after Steam's cut $260–$590 before the cut
$2.99
7 reviews
7 user reviews
Post-apocalypticPixel Graphics
Survivor's guilt
2023
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$1k–$4k after Steam's cut $3k–$6k before the cut
$3.99
52 reviews
Very Positive
SurvivalResource Management

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