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How many copies did HAPPY ZONE - Battle Royale sell?

Estimated copies sold
≈ 124–202
$34–$91 after Steam's cut $61–$140 before the cut
from 5 reviews (5 user reviews)
Thin evidence: 5 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left HAPPY ZONE - Battle Royale out and predicted the genre from its 8 similar games. Every figure here, including HAPPY ZONE - Battle Royale's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 72k–150k
best case 7.3M (Path of Exile 2)
Games like HAPPY ZONE - Battle Royale

The middle of these games

≈ 72k–150k copies

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

No genre covers most of your similar games. The closest is Action RPG (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Path of Exile 2 at ≈ 5.6M–9.1M copies, ≈ $45.9M–$123.5M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 3k reviews in their first month; the spread ran 4 to 128k.
The genre you'd be entering
Your set
Your set clusters on Action RPG (4 of 8) and Hack and Slash (4 of 8).
The winners
Winners here lead with Action RPG + Hack and Slash, priced around $32. The breakout hits carry Action RPG + Hack and Slash + RPG; a typical game here doesn't.
The era
The games you compared span 2017 to 2024, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Path of Exile 2
2024
Est. copies
≈ 5.6M–9.1M
71x vs typical
SteamSpy 20M–50M
Est. revenue
$45.9M–$123.5M after Steam's cut $83.5M–$190.0M before the cut
$29.99
225k reviews
Mostly Positive
Action RPGHack and Slash
Hunter's Arena: Legends
2021
Est. copies
≈ 32k–51k
SteamSpy 100k–200k
Est. revenue
Free
Free
1k reviews
Mixed
3D FighterPvP
Lost Ark
2022
Est. copies
≈ 5.0M–8.2M
64x vs typical
SteamSpy 50M–100M
Est. revenue
Free
Free
203k reviews
Mostly Positive
MMORPGFree to Play
Last Epoch
2024
Est. copies
≈ 2.9M–4.8M
37x vs typical
SteamSpy 20M–50M
Est. revenue
$28.2M–$75.9M after Steam's cut $51.4M–$116.8M before the cut
$34.99
118k reviews
Mostly Positive
Action RPGLoot
Save Scream and Run
2024
Est. copies
≈ 521–846
too small to compare
SteamSpy under 20k
Est. revenue
$29k–$77k after Steam's cut $52k–$118k before the cut
$199.99
21 reviews
Positive
ActionAdventure
Human Madness
2021
Est. copies
≈ 248–403
too small to compare
SteamSpy under 20k
Est. revenue
$545–$1k after Steam's cut $991–$2k before the cut
$7.99
10 reviews
Mostly Negative
ActionAction RPG
Royal Crown
2021
Est. copies
≈ 79k–128k
SteamSpy 500k–1M
Est. revenue
Free
Free
3k reviews
Mixed
Free to PlayBattle Royale
Skyforge
2017
Est. copies
≈ 150k–244k
SteamSpy 500k–1M
Est. revenue
Free
Free
4k reviews
Mixed
Free to PlayMassively Multiplayer

Sizing up your own game? See what its genre can realistically do before you build it.