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How many copies did Bauhaus Bonk sell?

Estimated copies sold
≈ 2k–3k
$4k–$12k after Steam's cut $8k–$18k before the cut
from 81 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Bauhaus Bonk out and predicted the genre from its 8 similar games. Every figure here, including Bauhaus Bonk's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3k–25k
best case 1.5M (DDNet)
Games like Bauhaus Bonk

The middle of these games

≈ 3k–25k copies

≈ $12k–$110k after Steam's cut

from ~207 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: DDNet at ≈ 1.2M–1.9M copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 126 reviews in their first month; the spread ran 10 to 749.
The genre you'd be entering
Your set
Your set clusters on Precision Platformer (7 of 8) and 2D Platformer (6 of 8).
The winners
Winners here lead with 2D Platformer + Precision Platformer. The breakout hits carry Online Co-Op + Free to Play + Multiplayer; a typical game here doesn't.
The era
The games you compared span 2016 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

DDNet
2020
Est. copies
≈ 1.2M–1.9M
224x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
46k reviews
Very Positive
Online Co-OpFree to Play
SEUM: Speedrunners from Hell
2016
Est. copies
≈ 127k–207k
15x vs typical
SteamSpy 200k–500k
Est. revenue
$525k–$1.4M after Steam's cut $954k–$2.2M before the cut
$14.99
3k reviews
Very Positive
3D PlatformerParkour
Rolled Out!
2021
Est. copies
≈ 11k–18k
2.1x vs typical
SteamSpy 50k–100k
Est. revenue
$60k–$162k after Steam's cut $110k–$249k before the cut
$19.99
442 reviews
Very Positive
JellyCar Worlds
2022
Est. copies
≈ 27k–43k
5.2x vs typical
SteamSpy 50k–100k
Est. revenue
$58k–$157k after Steam's cut $106k–$242k before the cut
$7.99
1k reviews
Overwhelmingly Positive
Racing2D Platformer
Tick Hop
2025
Est. copies
≈ 5k–8k
SteamSpy under 20k
Est. revenue
$4k–$11k after Steam's cut $8k–$17k before the cut
$2.99
207 reviews
Mostly Positive
Jet Kave Adventure
2021
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$14k–$37k after Steam's cut $25k–$58k before the cut
$14.99
136 reviews
Very Positive
PlatformerSide Scroller
Cloak and Dasher
2020
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $3k–$7k before the cut
$4.99
50 reviews
Very Positive
ActionIndie
Grocket
2022
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
Free
Free
58 reviews
Very Positive
2D PlatformerPixel Graphics

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