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How many copies did Nurikabe World sell?

Estimated copies sold
≈ 5k–8k
$14k–$38k after Steam's cut $25k–$58k before the cut
from 205 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Nurikabe World out and predicted the genre from its 8 similar games. Every figure here, including Nurikabe World's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 470k–764k
best case 1.5M (We Were Here)
Games like Nurikabe World

The middle of these games

≈ 470k–764k copies

≈ $2.7M–$3.5M after Steam's cut

from ~16k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: We Were Here at ≈ 1.1M–1.8M copies.

What it took to get here
About half the games that made it here had over 894 reviews in their first month; the spread ran 321 to 3k.
The genre you'd be entering
Your set
Your set clusters on Puzzle (7 of 8) and Exploration (6 of 8).
The winners
Winners here lead with Co-op + Escape Room.
The era
The games you compared span 2014 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Webbed
2021
Est. copies
≈ 378k–615k
SteamSpy 500k–1M
Est. revenue
$1.0M–$2.8M after Steam's cut $1.9M–$4.3M before the cut
$9.99
15k reviews
Overwhelmingly Positive
2D PlatformerCute
Carto
2020
Est. copies
≈ 232k–377k
SteamSpy 100k–200k
Est. revenue
$1.3M–$3.4M after Steam's cut $2.3M–$5.3M before the cut
$19.99
9k reviews
Overwhelmingly Positive
IndieCute
Never Alone (Kisima Ingitchuna)
2014
Est. copies
≈ 486k–790k
SteamSpy 500k–1M
Est. revenue
$2.0M–$5.4M after Steam's cut $3.6M–$8.3M before the cut
$14.99
9k reviews
Very Positive
IndieLocal Co-Op
TOEM: A Photo Adventure
2021
Est. copies
≈ 298k–485k
SteamSpy 200k–500k
Est. revenue
$1.6M–$4.4M after Steam's cut $3.0M–$6.8M before the cut
$19.99
12k reviews
Overwhelmingly Positive
CozyWholesome
We Were Here
2017
Est. copies
≈ 1.1M–1.8M
2.1x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
33k reviews
Very Positive
Free to PlayCo-op
Strange Horticulture
2022
Est. copies
≈ 397k–646k
SteamSpy 500k–1M
Est. revenue
$1.7M–$4.7M after Steam's cut $3.2M–$7.2M before the cut
$15.99
16k reviews
Very Positive
MysteryPuzzle
FAR: Lone Sails
2018
Est. copies
≈ 802k–1.3M
1.7x vs typical
SteamSpy 500k–1M
Est. revenue
$3.3M–$8.9M after Steam's cut $6.0M–$13.7M before the cut
$14.99
26k reviews
Overwhelmingly Positive
AtmosphericAdventure
We Were Here Together
2019
Est. copies
≈ 509k–827k
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.9M after Steam's cut $3.3M–$7.5M before the cut
$12.99
18k reviews
Very Positive
PuzzleOnline Co-Op

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