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How many copies did Silverpine Creek sell?

Estimated copies sold
≈ 1k–2k
$2k–$7k after Steam's cut $4k–$10k before the cut
from 51 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Silverpine Creek out and predicted the genre from its 8 similar games. Every figure here, including Silverpine Creek's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 11.2M–18.7M
best case 27.2M (The Forest)
Games like Silverpine Creek

The middle of these games

≈ 11.2M–18.7M copies

≈ $209.9M–$226.4M after Steam's cut

from ~359k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Horror (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: The Forest at ≈ 20.7M–33.6M copies, ≈ $113.8M–$305.9M after Steam's cut.

What it took to get here
About half the games that made it here had over 91k reviews in their first month; the spread ran 1 to 327k.
The genre you'd be entering
Your set
Your set clusters on Horror (4 of 8) and Open World (4 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $20.
The era
The games you compared span 2015 to 2024, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Forest
2018
Est. copies
≈ 20.7M–33.6M
1.9x vs typical
SteamSpy 20M–50M
Est. revenue
$113.8M–$305.9M after Steam's cut $206.9M–$470.7M before the cut
$19.99
681k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
DayZ
2018
Est. copies
≈ 14.2M–23.1M
SteamSpy 10M–20M
Est. revenue
$195.8M–$526.4M after Steam's cut $356.0M–$809.9M before the cut
$49.99
469k reviews
Mostly Positive
SurvivalOpen World
Cities: Skylines
2015
Est. copies
≈ 14.2M–23.1M
SteamSpy 10M–20M
Est. revenue
$117.4M–$315.8M after Steam's cut $213.5M–$485.8M before the cut
$29.99
292k reviews
Very Positive
Sons Of The Forest
2024
Est. copies
≈ 7.9M–12.8M
SteamSpy 10M–20M
Est. revenue
$65.0M–$174.9M after Steam's cut $118.2M–$269.0M before the cut
$29.99
318k reviews
Very Positive
SurvivalOpen World
DON'T SCREAM
2024
Est. copies
≈ 121k–196k
too small to compare
SteamSpy 100k–200k
Est. revenue
$265k–$713k after Steam's cut $483k–$1.1M before the cut
$7.99
5k reviews
Mixed
HorrorJump Scare
SCP: Secret Laboratory
2017
Est. copies
≈ 8.0M–13.1M
SteamSpy 5M–10M
Est. revenue
Free
Free
234k reviews
Very Positive
Free to PlayMultiplayer
Emote Farming Simulator - With Twitch Integration
2022
Est. copies
≈ 50–81
too small to compare
SteamSpy under 20k
Est. revenue
$79–$213 after Steam's cut $144–$327 before the cut
$5.77
2 reviews
2 user reviews
Voice ControlSimulation
7 Days to Die
2024
Est. copies
≈ 9.9M–16.1M
SteamSpy 10M–20M
Est. revenue
$122.7M–$330.0M after Steam's cut $223.1M–$507.7M before the cut
$44.99
400k reviews
Very Positive
SurvivalZombies

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