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How many copies did Cities: Skylines sell?

Estimated copies sold
≈ 14.2M–23.1M
$117.4M–$315.8M after Steam's cut $213.5M–$485.8M before the cut
from 292k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Cities: Skylines out and predicted the genre from its 8 similar games. Every figure here, including Cities: Skylines's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4.4M–8.2M
best case 20.6M (Sid Meier’s Civilization® VI)
Games like Cities: Skylines

The middle of these games

≈ 4.4M–8.2M copies

≈ $54.4M–$110.4M after Steam's cut

from ~127k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Sid Meier’s Civilization® VI at ≈ 15.7M–25.6M copies, ≈ $259.5M–$697.7M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Building (6 of 8) and Base-Building (5 of 8).
The winners
Winners here lead with Turn-Based Strategy + Historical, priced around $60.
The era
The games you compared span 2015 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Kenshi
2018
Est. copies
≈ 3.5M–5.7M
SteamSpy 2M–5M
Est. revenue
$29.1M–$78.2M after Steam's cut $52.9M–$120.3M before the cut
$29.99
116k reviews
Overwhelmingly Positive
Open WorldSandbox
Planet Zoo
2019
Est. copies
≈ 2.8M–4.6M
SteamSpy 2M–5M
Est. revenue
$34.7M–$93.4M after Steam's cut $63.2M–$143.7M before the cut
$44.99
97k reviews
Very Positive
Factorio
2020
Est. copies
≈ 5.8M–9.4M
1.8x vs typical
SteamSpy 5M–10M
Est. revenue
$55.8M–$150.2M after Steam's cut $101.5M–$231.0M before the cut
$35.00
234k reviews
Overwhelmingly Positive
AutomationBase-Building
Frostpunk
2018
Est. copies
≈ 4.2M–6.8M
SteamSpy 2M–5M
Est. revenue
$34.4M–$92.4M after Steam's cut $62.5M–$142.2M before the cut
$29.99
137k reviews
Very Positive
Sid Meier’s Civilization® VI
2016
Est. copies
≈ 15.7M–25.6M
3.0x vs typical
SteamSpy 10M–20M
Est. revenue
$259.5M–$697.7M after Steam's cut $471.8M–$1073.4M before the cut
$59.99
378k reviews
Very Positive
StrategyTurn-Based Strategy
Prison Architect
2015
Est. copies
≈ 3.6M–5.8M
SteamSpy 5M–10M
Est. revenue
$29.7M–$79.8M after Steam's cut $54.0M–$122.7M before the cut
$29.99
74k reviews
Very Positive
SimulationBuilding
Dyson Sphere Program
2021
Est. copies
≈ 2.3M–3.7M
SteamSpy 2M–5M
Est. revenue
$12.5M–$33.6M after Steam's cut $22.7M–$51.6M before the cut
$19.99
92k reviews
Overwhelmingly Positive
AutomationSpace
RimWorld
2018
Est. copies
≈ 7.5M–12.1M
1.9x vs typical
SteamSpy 5M–10M
Est. revenue
$71.8M–$193.1M after Steam's cut $130.6M–$297.1M before the cut
$34.99
246k reviews
Overwhelmingly Positive
Colony SimBase-Building

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