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How many copies did Trials of Innocence sell?

Estimated copies sold
≈ 44k–71k
$205k–$552k after Steam's cut $373k–$849k before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Trials of Innocence out and predicted the genre from its 8 similar games. Every figure here, including Trials of Innocence's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 131k–274k
best case 345k (No Case Should Remain Unsolved)
Games like Trials of Innocence

The middle of these games

≈ 131k–274k copies

≈ $735k–$1.9M after Steam's cut

from ~6k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: No Case Should Remain Unsolved at ≈ 263k–427k copies, ≈ $505k–$1.4M after Steam's cut.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 222 to 3k.
The genre you'd be entering
Your set
Your set clusters on Visual Novel (6 of 8) and Detective (4 of 8).
The winners
Winners here lead with Interactive Fiction + Puzzle, priced around $7.
The era
The games you compared span 2015 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Test: Final Revelation
2020
Est. copies
≈ 133k–216k
SteamSpy under 20k
Est. revenue
$73k–$196k after Steam's cut $132k–$301k before the cut
$1.99
5k reviews
Overwhelmingly Positive
SimulationChoose Your Own Adventure
A Normal Lost Phone
2017
Est. copies
≈ 101k–165k
SteamSpy 100k–200k
Est. revenue
Free
Free
3k reviews
Very Positive
IndieLGBTQ+
Love, Money, Rock'n'Roll
2022
Est. copies
≈ 177k–288k
SteamSpy 200k–500k
Est. revenue
$487k–$1.3M after Steam's cut $885k–$2.0M before the cut
$9.99
7k reviews
Mostly Positive
Visual NovelAnime
No Case Should Remain Unsolved
2024
Est. copies
≈ 263k–427k
1.8x vs typical
SteamSpy 200k–500k
Est. revenue
$505k–$1.4M after Steam's cut $918k–$2.1M before the cut
$6.99
11k reviews
Overwhelmingly Positive
Interactive FictionPuzzle
Who's Lila?
2022
Est. copies
≈ 94k–153k
SteamSpy 200k–500k
Est. revenue
$310k–$833k after Steam's cut $564k–$1.3M before the cut
$11.99
4k reviews
Very Positive
Tangle Tower
2019
Est. copies
≈ 190k–309k
SteamSpy 200k–500k
Est. revenue
$1.0M–$2.8M after Steam's cut $1.9M–$4.3M before the cut
$19.99
7k reviews
Overwhelmingly Positive
DetectivePoint & Click
AI: THE SOMNIUM FILES - nirvanA Initiative
2022
Est. copies
≈ 93k–152k
SteamSpy 200k–500k
Est. revenue
$1.0M–$2.8M after Steam's cut $1.9M–$4.2M before the cut
$39.99
4k reviews
Very Positive
Visual NovelMystery
Her Story
2015
Est. copies
≈ 507k–824k
1.7x vs typical
SteamSpy 1M–2M
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.8M before the cut
$9.99
10k reviews
Very Positive
InvestigationTyping

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