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How many copies did Victory At Sea sell?

Estimated copies sold
≈ 32k–53k
$71k–$191k after Steam's cut $129k–$294k before the cut
from 578 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Victory At Sea out and predicted the genre from its 8 similar games. Every figure here, including Victory At Sea's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 101k–216k
best case 214k (Cold Waters)
Games like Victory At Sea

The middle of these games

≈ 101k–216k copies

≈ $818k–$1.5M after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Cold Waters at ≈ 163k–265k copies, ≈ $1.8M–$4.8M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Naval (8 of 8) and Simulation (8 of 8).
The winners
Winners here lead with Simulation + Naval Combat, priced around $40.
The era
The games you compared span 2008 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Naval CombatSimulation
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1.8x vs typical
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