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How big is Ylands?

Estimated owners
≈ 243k–395k
from 8k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Ylands out and predicted the genre from its 8 similar games. Every figure here, including Ylands's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 5.4M–7.5M
best case 128.5M (Terraria)
Games like Ylands

The middle of these games

≈ 5.4M–7.5M copies

≈ $39.7M–$52.0M after Steam's cut

from ~123k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Terraria at ≈ 97.9M–159.1M copies, ≈ $269.0M–$723.1M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Open World Survival Craft (8 of 8) and Survival (8 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $20.
The era
The games you compared span 2011 to 2019, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 36 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Forest
2018
Est. copies
≈ 20.7M–33.6M
5.5x vs typical
SteamSpy 20M–50M
Est. revenue
$113.8M–$305.9M after Steam's cut $206.9M–$470.7M before the cut
$19.99
681k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
No Man's Sky
2016
Est. copies
≈ 17.2M–28.0M
3.4x vs typical
SteamSpy 5M–10M
Est. revenue
$284.5M–$764.9M after Steam's cut $517.2M–$1176.7M before the cut
$59.99
415k reviews
Very Positive
Open WorldOpen World Survival Craft
Don't Starve Together
2016
Est. copies
≈ 22.6M–36.7M
4.4x vs typical
SteamSpy 10M–20M
Est. revenue
$93.0M–$250.0M after Steam's cut $169.0M–$384.6M before the cut
$14.99
542k reviews
Very Positive
SurvivalOpen World Survival Craft
Subnautica
2018
Est. copies
≈ 11.5M–18.7M
3.1x vs typical
SteamSpy 5M–10M
Est. revenue
$95.0M–$255.4M after Steam's cut $172.7M–$393.0M before the cut
$29.99
379k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Terraria
2011
Est. copies
≈ 97.9M–159.1M
13x vs typical
SteamSpy 20M–50M
Est. revenue
$269.0M–$723.1M after Steam's cut $489.0M–$1112.5M before the cut
$9.99
1.5M reviews
Overwhelmingly Positive
Open World Survival CraftSandbox
Don't Starve
2013
Est. copies
≈ 7.2M–11.6M
SteamSpy 2M–5M
Est. revenue
$19.7M–$52.9M after Steam's cut $35.8M–$81.4M before the cut
$9.99
113k reviews
Overwhelmingly Positive
SurvivalOpen World Survival Craft
The Long Dark
2017
Est. copies
≈ 4.2M–6.9M
SteamSpy 2M–5M
Est. revenue
$23.4M–$62.8M after Steam's cut $42.5M–$96.6M before the cut
$19.99
123k reviews
Very Positive
SurvivalOpen World Survival Craft
ASTRONEER
2019
Est. copies
≈ 4.0M–6.5M
SteamSpy 2M–5M
Est. revenue
$33.0M–$88.8M after Steam's cut $60.1M–$136.6M before the cut
$29.99
139k reviews
Very Positive
MultiplayerOpen World

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