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How many copies did BEYBLADE X XONE sell?

Estimated copies sold
≈ 4k–7k
$59k–$159k after Steam's cut $107k–$244k before the cut
from 173 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left BEYBLADE X XONE out and predicted the genre from its 8 similar games. Every figure here, including BEYBLADE X XONE's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 11.3M–22.9M
best case 55.6M (Rust)
Games like BEYBLADE X XONE

The middle of these games

≈ 11.3M–22.9M copies

≈ $181.0M–$229.4M after Steam's cut

from ~372k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Rust at ≈ 42.4M–68.9M copies, ≈ $466.2M–$1253.5M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 132k reviews in their first month; the spread ran 19k to 145k.
The genre you'd be entering
Your set
Your set clusters on Open World (7 of 8) and MMORPG (3 of 8).
The winners
Winners here lead with Survival + Crafting, priced around $40. The breakout hits carry Sandbox + Crafting + Open World Survival Craft; a typical game here doesn't.
The era
The games you compared span 2013 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Valheim
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SteamSpy 10M–20M
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Open World Survival CraftSurvival
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Open WorldExtraction Shooter
Destiny 2
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≈ 19.0M–30.9M
1.8x vs typical
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Free to PlayOpen World
Path of Exile
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≈ 15.8M–25.6M
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Rust
2018
Est. copies
≈ 42.4M–68.9M
3.7x vs typical
SteamSpy 20M–50M
Est. revenue
$466.2M–$1253.5M after Steam's cut $847.6M–$1928.4M before the cut
$39.99
1.4M reviews
Very Positive
SurvivalCrafting
Dying Light
2015
Est. copies
≈ 24.1M–39.2M
SteamSpy 10M–20M
Est. revenue
$165.8M–$445.8M after Steam's cut $301.5M–$685.8M before the cut
$24.99
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ZombiesSurvival Horror
Sea of Thieves: 2026 Edition
2020
Est. copies
≈ 9.2M–15.0M
SteamSpy 5M–10M
Est. revenue
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$39.99
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Very Positive
MultiplayerOpen World

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