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wishvane

How many copies did Girls on Campus, from Freshmen to Faculty, All Fall for Me! sell?

Estimated copies sold
≈ 9k–15k
$18k–$48k after Steam's cut $33k–$75k before the cut
from 378 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Girls on Campus, from Freshmen to Faculty, All Fall for Me! out and predicted the genre from its 8 similar games. Every figure here, including Girls on Campus, from Freshmen to Faculty, All Fall for Me!'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 131k–243k
best case 491k (Raging Loop)
Games like Girls on Campus, from Freshmen to Faculty, All Fall for Me!

The middle of these games

≈ 131k–243k copies

≈ $925k–$3.1M after Steam's cut

from ~5k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Raging Loop at ≈ 374k–607k copies, ≈ $3.1M–$8.3M after Steam's cut.

What it took to get here
About half the games that made it here had over 725 reviews in their first month; the spread ran 350 to 3k.
The genre you'd be entering
Your set
Your set clusters on Visual Novel (7 of 8) and Anime (4 of 8).
The winners
Winners here lead with Visual Novel + Mystery, priced around $30.
The era
The games you compared span 2015 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Lay a Beauty to Rest: The Darkness Peach Blossom Spring
2021
Est. copies
≈ 174k–283k
SteamSpy 200k–500k
Est. revenue
$671k–$1.8M after Steam's cut $1.2M–$2.8M before the cut
$13.99
7k reviews
Overwhelmingly Positive
AdventureMystery
Amnesia™: Memories
2015
Est. copies
≈ 218k–354k
SteamSpy 100k–200k
Est. revenue
$598k–$1.6M after Steam's cut $1.1M–$2.5M before the cut
$9.99
4k reviews
Very Positive
OtomeVisual Novel
FATAL FRAME / PROJECT ZERO: Maiden of Black Water
2021
Est. copies
≈ 162k–263k
SteamSpy 200k–500k
Est. revenue
$1.8M–$4.8M after Steam's cut $3.2M–$7.4M before the cut
$39.99
7k reviews
Very Positive
HorrorFemale Protagonist
恋爱绮谭 不存在的真相
2022
Est. copies
≈ 55k–89k
SteamSpy 50k–100k
Est. revenue
$211k–$567k after Steam's cut $384k–$873k before the cut
$13.99
2k reviews
Very Positive
Interactive FictionWord Game
Raging Loop
2017
Est. copies
≈ 374k–607k
2.0x vs typical
SteamSpy 100k–200k
Est. revenue
$3.1M–$8.3M after Steam's cut $5.6M–$12.8M before the cut
$29.99
11k reviews
Overwhelmingly Positive
Visual NovelAdventure
DATE A LIVE: Rio Reincarnation
2019
Est. copies
≈ 109k–177k
SteamSpy 100k–200k
Est. revenue
$1.2M–$3.2M after Steam's cut $2.2M–$4.9M before the cut
$39.99
4k reviews
Very Positive
AnimeSimulation
Riddle Joker
2020
Est. copies
≈ 174k–282k
SteamSpy 100k–200k
Est. revenue
$1.7M–$4.5M after Steam's cut $3.0M–$6.9M before the cut
$34.99
7k reviews
Overwhelmingly Positive
Visual NovelSexual Content
恋爱绮谭~不存在的夏天~
2020
Est. copies
≈ 73k–119k
SteamSpy 100k–200k
Est. revenue
$181k–$486k after Steam's cut $329k–$748k before the cut
$8.99
3k reviews
Very Positive
Visual NovelMystery

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