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How many copies did Raging Loop sell?

Estimated copies sold
≈ 374k–607k
$3.1M–$8.3M after Steam's cut $5.6M–$12.8M before the cut
from 11k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Raging Loop out and predicted the genre from its 8 similar games. Every figure here, including Raging Loop's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.1M–1.7M
best case 5.7M (Everlasting Summer)
Games like Raging Loop

The middle of these games

≈ 1.1M–1.7M copies

≈ $7.6M–$16.2M after Steam's cut

from ~30k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Everlasting Summer at ≈ 4.4M–7.1M copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 13k reviews in their first month; the spread ran 1k to 13k.
The genre you'd be entering
Your set
Your set clusters on Story Rich (7 of 8) and Visual Novel (6 of 8).
The winners
Winners here lead with Visual Novel + Story Rich, priced around $10. The breakout hits carry Free to Play + Mature + Romance; a typical game here doesn't.
The era
The games you compared span 2014 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Everlasting Summer
2014
Est. copies
≈ 4.4M–7.1M
2.6x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
78k reviews
Very Positive
Danganronpa: Trigger Happy Havoc
2016
Est. copies
≈ 1.6M–2.6M
SteamSpy 1M–2M
Est. revenue
$8.8M–$23.5M after Steam's cut $15.9M–$36.2M before the cut
$19.99
38k reviews
Overwhelmingly Positive
AnimeVisual Novel
The Test
2020
Est. copies
≈ 499k–811k
SteamSpy 500k–1M
Est. revenue
$273k–$734k after Steam's cut $497k–$1.1M before the cut
$1.99
20k reviews
Overwhelmingly Positive
Choose Your Own AdventureSimulation
Firework
2021
Est. copies
≈ 1.1M–1.8M
SteamSpy 500k–1M
Est. revenue
$3.0M–$8.1M after Steam's cut $5.5M–$12.5M before the cut
$9.99
44k reviews
Overwhelmingly Positive
HorrorIndie
Danganronpa V3: Killing Harmony
2017
Est. copies
≈ 798k–1.3M
SteamSpy 1M–2M
Est. revenue
$8.8M–$23.6M after Steam's cut $15.9M–$36.3M before the cut
$39.99
23k reviews
Very Positive
Visual NovelDetective
Danganronpa 2: Goodbye Despair
2016
Est. copies
≈ 1.4M–2.2M
SteamSpy 500k–1M
Est. revenue
$7.5M–$20.1M after Steam's cut $13.6M–$30.9M before the cut
$19.99
33k reviews
Overwhelmingly Positive
AnimeDetective
STEINS;GATE
2016
Est. copies
≈ 1.1M–1.8M
SteamSpy 500k–1M
Est. revenue
$9.2M–$24.8M after Steam's cut $16.7M–$38.1M before the cut
$29.99
27k reviews
Overwhelmingly Positive
The Hungry Lamb: Traveling in the Late Ming Dynasty
2024
Est. copies
≈ 1.5M–2.4M
2.0x vs typical
SteamSpy 1M–2M
Est. revenue
$4.1M–$11.0M after Steam's cut $7.4M–$16.9M before the cut
$9.99
60k reviews
Very Positive
Visual NovelHistorical

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