Sign in
wishvane

How many copies did Misericorde Volume Two: White Wool & Snow sell?

Estimated copies sold
≈ 7k–12k
$29k–$77k after Steam's cut $52k–$119k before the cut
from 302 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Misericorde Volume Two: White Wool & Snow out and predicted the genre from its 8 similar games. Every figure here, including Misericorde Volume Two: White Wool & Snow's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 24k–186k
best case 2.0M (The Hungry Lamb: Traveling in the Late Ming Dynasty)
Games like Misericorde Volume Two: White Wool & Snow

The middle of these games

≈ 24k–186k copies

≈ $164k–$1.8M after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: The Hungry Lamb: Traveling in the Late Ming Dynasty at ≈ 1.5M–2.4M copies, ≈ $4.1M–$11.0M after Steam's cut.

What it took to get here
About half the games that made it here had over 530 reviews in their first month; the spread ran 51 to 13k.
The genre you'd be entering
Your set
Your set clusters on Visual Novel (8 of 8) and Detective (5 of 8).
The winners
Winners here lead with Visual Novel + Historical, priced around $10.
The era
The games you compared span 2015 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Misericorde: Volume One
2023
Est. copies
≈ 14k–22k
SteamSpy under 20k
Est. revenue
$34k–$90k after Steam's cut $61k–$139k before the cut
$8.99
547 reviews
Overwhelmingly Positive
Visual NovelAdventure
The Hungry Lamb: Traveling in the Late Ming Dynasty
2024
Est. copies
≈ 1.5M–2.4M
35x vs typical
SteamSpy 1M–2M
Est. revenue
$4.1M–$11.0M after Steam's cut $7.4M–$16.9M before the cut
$9.99
60k reviews
Very Positive
Visual NovelHistorical
Aviary Attorney
2015
Est. copies
≈ 111k–180k
SteamSpy 100k–200k
Est. revenue
$457k–$1.2M after Steam's cut $832k–$1.9M before the cut
$14.99
2k reviews
Very Positive
Visual NovelAdventure
The Shell Part II: Purgatorio
2024
Est. copies
≈ 17k–28k
SteamSpy 20k–50k
Est. revenue
$117k–$314k after Steam's cut $212k–$483k before the cut
$24.99
685 reviews
Very Positive
DetectiveVisual Novel
A Case of Distrust
2018
Est. copies
≈ 19k–30k
SteamSpy 100k–200k
Est. revenue
$76k–$205k after Steam's cut $139k–$316k before the cut
$14.99
609 reviews
Very Positive
Choose Your Own AdventureInteractive Fiction
Hakuoki: Edo Blossoms
2018
Est. copies
≈ 34k–55k
SteamSpy 20k–50k
Est. revenue
$93k–$251k after Steam's cut $170k–$386k before the cut
$9.99
1k reviews
Overwhelmingly Positive
OtomeVisual Novel
再见断刀
2025
Est. copies
≈ 68k–110k
1.6x vs typical
SteamSpy 20k–50k
Est. revenue
$186k–$499k after Steam's cut $337k–$768k before the cut
$9.99
3k reviews
Very Positive
AnimeStory Rich
The Great Ace Attorney Chronicles
2021
Est. copies
≈ 234k–381k
5.6x vs typical
SteamSpy 200k–500k
Est. revenue
$2.6M–$6.9M after Steam's cut $4.7M–$10.7M before the cut
$39.99
9k reviews
Very Positive
Visual NovelAdventure

Sizing up your own game? See what its genre can realistically do before you build it.