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How many copies did Anomalum sell?

Estimated copies sold
≈ 942–2k
$774–$2k after Steam's cut $1k–$3k before the cut
from 38 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Anomalum out and predicted the genre from its 8 similar games. Every figure here, including Anomalum's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 24k–112k
best case 486k (Cube Escape: Paradox)
Games like Anomalum

The middle of these games

≈ 24k–112k copies

≈ $65k–$272k after Steam's cut

from ~874 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Cube Escape: Paradox at ≈ 370k–602k copies.

What it took to get here
About half the games that made it here had over 302 reviews in their first month; the spread ran 120 to 772.
The genre you'd be entering
Your set
Your set clusters on Exploration (6 of 8) and Horror (6 of 8).
The winners
Winners here lead with Puzzle + Psychological Horror.
The era
The games you compared span 2018 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Cube Escape Collection
2020
Est. copies
≈ 197k–320k
9.1x vs typical
SteamSpy 200k–500k
Est. revenue
$270k–$726k after Steam's cut $491k–$1.1M before the cut
$4.99
8k reviews
Overwhelmingly Positive
PuzzlePoint & Click
Cube Escape: Paradox
2018
Est. copies
≈ 370k–602k
14x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
12k reviews
Overwhelmingly Positive
PuzzleFree to Play
Dreamcore
2025
Est. copies
≈ 49k–79k
2.2x vs typical
SteamSpy 50k–100k
Est. revenue
$240k–$645k after Steam's cut $436k–$993k before the cut
$17.99
2k reviews
Very Positive
ExplorationWalking Simulator
Liminalcore
2024
Est. copies
≈ 19k–30k
SteamSpy under 20k
Est. revenue
$41k–$110k after Steam's cut $74k–$169k before the cut
$7.99
748 reviews
Very Positive
CAPTURED
2024
Est. copies
≈ 17k–27k
SteamSpy under 20k
Est. revenue
$30k–$80k after Steam's cut $54k–$123k before the cut
$6.45
675 reviews
Overwhelmingly Positive
Anglerfish
2022
Est. copies
≈ 7k–12k
SteamSpy under 20k
Est. revenue
$20k–$53k after Steam's cut $36k–$82k before the cut
$9.99
290 reviews
Very Positive
HorrorAction-Adventure
Discolored
2019
Est. copies
≈ 20k–33k
SteamSpy under 20k
Est. revenue
$44k–$119k after Steam's cut $81k–$183k before the cut
$7.99
701 reviews
Mostly Positive
PuzzleExploration
Escape: Malice
2022
Est. copies
≈ 25k–40k
SteamSpy 50k–100k
Est. revenue
$54k–$147k after Steam's cut $99k–$225k before the cut
$7.99
1k reviews
Mostly Negative
Escape RoomOnline Co-Op

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