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How many copies did IZGUB 2001 sell?

Estimated copies sold
≈ 3k–5k
$3k–$9k after Steam's cut $6k–$13k before the cut
from 117 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left IZGUB 2001 out and predicted the genre from its 8 similar games. Every figure here, including IZGUB 2001's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 170k–319k
best case 1.1M (Slay the Princess — The Pristine Cut)
Games like IZGUB 2001

The middle of these games

≈ 170k–319k copies

≈ $1.1M–$2.2M after Steam's cut

from ~8k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Slay the Princess — The Pristine Cut at ≈ 837k–1.4M copies, ≈ $4.1M–$11.1M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 69 to 4k.
The genre you'd be entering
Your set
Your set clusters on Visual Novel (7 of 8) and Choose Your Own Adventure (5 of 8).
The winners
Winners here lead with Visual Novel + Choices Matter, priced around $18. The breakout hits carry Psychological Horror + CRPG + Lore-Rich; a typical game here doesn't.
The era
The games you compared span 2017 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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HorrorOtome
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4.5x vs typical
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Sizing up your own game? See what its genre can realistically do before you build it.