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How many copies did Bean There, Won That sell?

Estimated copies sold
≈ 4k–6k
$8k–$21k after Steam's cut $14k–$32k before the cut
from 143 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Bean There, Won That out and predicted the genre from its 8 similar games. Every figure here, including Bean There, Won That's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1k–11k
best case 42k (WHAT THE PAK?!)
Games like Bean There, Won That

The middle of these games

≈ 1k–11k copies

≈ $1k–$43k after Steam's cut

from ~163 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: WHAT THE PAK?! at ≈ 32k–52k copies, ≈ $53k–$142k after Steam's cut.

What it took to get here
About half the games that made it here had over 29 reviews in their first month; the spread ran 6 to 299.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Party Game (6 of 8) and Party (4 of 8).
The winners
Winners here lead with Co-op + Combat, priced around $6.
The era
5 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

A Gummy's Life
2018
Est. copies
≈ 6k–10k
SteamSpy under 20k
Est. revenue
$35k–$94k after Steam's cut $64k–$144k before the cut
$19.99
209 reviews
Very Positive
Party GameCute
BattleCap
2024
Est. copies
≈ 4k–7k
SteamSpy under 20k
Est. revenue
$13k–$36k after Steam's cut $25k–$56k before the cut
$11.99
165 reviews
Very Positive
4 Player LocalLocal Co-Op
Cannonball Crew
2025
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≈ 942–2k
SteamSpy under 20k
Est. revenue
$774–$2k after Steam's cut $1k–$3k before the cut
$2.99
38 reviews
Positive
MultiplayerParty Game
WHAT THE PAK?!
2024
Est. copies
≈ 32k–52k
8.0x vs typical
SteamSpy under 20k
Est. revenue
$53k–$142k after Steam's cut $96k–$219k before the cut
$5.99
1k reviews
Mixed
Early AccessCasual
Caravan Chaos
2021
Est. copies
≈ 521–846
SteamSpy under 20k
Est. revenue
$715–$2k after Steam's cut $1k–$3k before the cut
$4.99
21 reviews
Positive
Party GameLocal Multiplayer
Flippin Misfits
2022
Est. copies
≈ 4k–6k
SteamSpy 20k–50k
Est. revenue
$5k–$15k after Steam's cut $10k–$23k before the cut
$4.99
160 reviews
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Party GameParty
Lockjaw: Robo-Royale
2024
Est. copies
≈ 149–242
SteamSpy under 20k
Est. revenue
$409–$1k after Steam's cut $744–$2k before the cut
$9.99
6 reviews
6 user reviews
Robots4 Player Local
Kitchen Wars
2025
Est. copies
≈ 14k–23k
3.6x vs typical
SteamSpy under 20k
Est. revenue
$20k–$53k after Steam's cut $36k–$82k before the cut
$4.99
581 reviews
Mostly Positive
Early AccessOnline Co-Op

Sizing up your own game? See what its genre can realistically do before you build it.