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How many copies did Sakura Spirit sell?

Estimated copies sold
≈ 383k–623k
$1.1M–$2.8M after Steam's cut $1.9M–$4.4M before the cut
from 7k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Sakura Spirit out and predicted the genre from its 8 similar games. Every figure here, including Sakura Spirit's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.0M–4.6M
best case 10.2M (Doki Doki Literature Club!)
Games like Sakura Spirit

The middle of these games

≈ 2.0M–4.6M copies

≈ $9.4M–$16.2M after Steam's cut

from ~66k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Doki Doki Literature Club! at ≈ 7.8M–12.7M copies.

The genre you'd be entering
Your set
Your set clusters on Anime (6 of 8) and Visual Novel (5 of 8).
The winners
Winners here lead with Psychological Horror + Visual Novel.
The era
The games you compared span 2014 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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≈ 3.2M–5.2M
1.9x vs typical
SteamSpy 2M–5M
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Free to PlayCute
Everlasting Summer
2014
Est. copies
≈ 4.4M–7.1M
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UNO
2017
Est. copies
≈ 1.9M–3.0M
SteamSpy 2M–5M
Est. revenue
$5.1M–$13.8M after Steam's cut $9.3M–$21.2M before the cut
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Card GameMultiplayer
Mirror
2018
Est. copies
≈ 2.6M–4.2M
SteamSpy 2M–5M
Est. revenue
$1.4M–$3.8M after Steam's cut $2.5M–$5.8M before the cut
$1.99
84k reviews
Overwhelmingly Positive
Sexual ContentNudity
Doki Doki Literature Club!
2017
Est. copies
≈ 7.8M–12.7M
3.4x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
227k reviews
Overwhelmingly Positive
Phoenix Wright: Ace Attorney Trilogy
2019
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$10.7M–$28.6M after Steam's cut $19.4M–$44.1M before the cut
$29.99
45k reviews
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DetectiveVisual Novel
VA-11 Hall-A: Cyberpunk Bartender Action
2016
Est. copies
≈ 1.6M–2.6M
SteamSpy 500k–1M
Est. revenue
$6.6M–$17.8M after Steam's cut $12.1M–$27.4M before the cut
$14.99
39k reviews
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CyberpunkVisual Novel
Senren*Banka
2020
Est. copies
≈ 915k–1.5M
SteamSpy 500k–1M
Est. revenue
$8.8M–$23.7M after Steam's cut $16.0M–$36.4M before the cut
$34.99
37k reviews
Overwhelmingly Positive

Sizing up your own game? See what its genre can realistically do before you build it.