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How many copies did Do No Harm sell?

Estimated copies sold
≈ 23k–38k
$103k–$276k after Steam's cut $187k–$424k before the cut
from 941 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Do No Harm out and predicted the genre from its 8 similar games. Every figure here, including Do No Harm's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 188k–452k
best case 553k (Call of Cthulhu®)
Games like Do No Harm

The middle of these games

≈ 188k–452k copies

≈ $1.5M–$4.4M after Steam's cut

from ~8k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Call of Cthulhu® at ≈ 421k–685k copies, ≈ $2.3M–$6.2M after Steam's cut.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 366 to 5k.
The genre you'd be entering
Your set
Your set clusters on Lovecraftian (8 of 8) and Story Rich (8 of 8).
The winners
Winners here lead with Lovecraftian + Horror, priced around $20.
The era
The games you compared span 2015 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Call of Cthulhu®
2018
Est. copies
≈ 421k–685k
1.7x vs typical
SteamSpy 1M–2M
Est. revenue
$2.3M–$6.2M after Steam's cut $4.2M–$9.6M before the cut
$19.99
14k reviews
Mostly Positive
LovecraftianHorror
Still Wakes the Deep
2024
Est. copies
≈ 319k–518k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$3.1M–$8.3M after Steam's cut $5.6M–$12.7M before the cut
$34.99
13k reviews
Very Positive
Sunless Skies: Sovereign Edition
2019
Est. copies
≈ 100k–162k
SteamSpy 200k–500k
Est. revenue
$687k–$1.8M after Steam's cut $1.2M–$2.8M before the cut
$24.99
3k reviews
Very Positive
SteampunkLovecraftian
Sherlock Holmes The Awakened
2023
Est. copies
≈ 74k–120k
SteamSpy 100k–200k
Est. revenue
$809k–$2.2M after Steam's cut $1.5M–$3.3M before the cut
$39.99
3k reviews
Very Positive
DetectiveLovecraftian
Call of the Sea
2020
Est. copies
≈ 158k–256k
SteamSpy 100k–200k
Est. revenue
$866k–$2.3M after Steam's cut $1.6M–$3.6M before the cut
$19.99
6k reviews
Very Positive
AdventurePuzzle
Secret World Legends
2017
Est. copies
≈ 318k–517k
SteamSpy 1M–2M
Est. revenue
Free
Free
9k reviews
Mixed
MMORPGMassively Multiplayer
SUNLESS SEA
2015
Est. copies
≈ 466k–757k
SteamSpy 1M–2M
Est. revenue
$2.4M–$6.5M after Steam's cut $4.4M–$10.1M before the cut
$18.99
10k reviews
Very Positive
ExplorationLovecraftian
Depersonalization
2024
Est. copies
≈ 170k–276k
SteamSpy 200k–500k
Est. revenue
$933k–$2.5M after Steam's cut $1.7M–$3.9M before the cut
$19.99
7k reviews
Very Positive
LovecraftianPixel Graphics

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