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How many copies did Ascension: Deckbuilding Game sell?

Estimated copies sold
≈ 96k–157k
$265k–$712k after Steam's cut $482k–$1.1M before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Ascension: Deckbuilding Game out and predicted the genre from its 8 similar games. Every figure here, including Ascension: Deckbuilding Game's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 123k–170k
best case 257k (Duelyst)
Games like Ascension: Deckbuilding Game

The middle of these games

≈ 123k–170k copies

≈ $629k–$1.1M after Steam's cut

from ~4k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Duelyst at ≈ 196k–319k copies.

What it took to get here
The games that made it here had roughly 2k reviews in their first month.
The genre you'd be entering
Your set
Your set clusters on Card Game (8 of 8) and Deckbuilding (7 of 8).
The winners
Winners here lead with Card Battler + Deckbuilding.
The era
The games you compared span 2013 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Sizing up your own game? See what its genre can realistically do before you build it.