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How many copies did StarVaders sell?

Estimated copies sold
≈ 108k–175k
$741k–$2.0M after Steam's cut $1.3M–$3.1M before the cut
from 4k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left StarVaders out and predicted the genre from its 8 similar games. Every figure here, including StarVaders's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.3M–3.8M
best case 6.0M (XCOM® 2)
Games like StarVaders

The middle of these games

≈ 1.3M–3.8M copies

≈ $6.9M–$28.1M after Steam's cut

from ~52k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Tactical (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: XCOM® 2 at ≈ 4.5M–7.4M copies, ≈ $25.0M–$67.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 10k reviews in their first month; the spread ran 975 to 33k.
The genre you'd be entering
Your set
Your set clusters on Tactical (4 of 8) and Turn-Based Tactics (4 of 8).
The winners
Winners here lead with Isometric + Turn-Based Combat, priced around $20.
The era
The games you compared span 2012 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

XCOM: Enemy Unknown
2012
Est. copies
≈ 3.7M–6.0M
SteamSpy 2M–5M
Est. revenue
$15.3M–$41.0M after Steam's cut $27.7M–$63.1M before the cut
$14.99
59k reviews
Very Positive
Turn-Based StrategyTactical
Your Only Move Is HUSTLE
2023
Est. copies
≈ 1.1M–1.8M
SteamSpy 1M–2M
Est. revenue
$1.5M–$4.1M after Steam's cut $2.8M–$6.3M before the cut
$4.99
45k reviews
Overwhelmingly Positive
2D FighterTurn-Based Strategy
XCOM® 2
2016
Est. copies
≈ 4.5M–7.4M
2.1x vs typical
SteamSpy 5M–10M
Est. revenue
$25.0M–$67.1M after Steam's cut $45.4M–$103.3M before the cut
$19.99
109k reviews
Very Positive
IsometricTurn-Based Combat
Temtem
2022
Est. copies
≈ 975k–1.6M
SteamSpy 500k–1M
Est. revenue
$12.1M–$32.4M after Steam's cut $21.9M–$49.9M before the cut
$44.99
39k reviews
Very Positive
Co-opMultiplayer
Minion Masters
2019
Est. copies
≈ 1.9M–3.1M
SteamSpy 500k–1M
Est. revenue
Free
Free
65k reviews
Very Positive
PvETrading Card Game
Loop Hero
2021
Est. copies
≈ 905k–1.5M
SteamSpy 1M–2M
Est. revenue
$3.7M–$10.0M after Steam's cut $6.8M–$15.4M before the cut
$14.99
37k reviews
Very Positive
TacticalRogue-like
Dota Underlords
2019
Est. copies
≈ 2.6M–4.3M
1.8x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
91k reviews
Very Positive
Free to PlayStrategy
RISK: Global Domination
2020
Est. copies
≈ 1.0M–1.7M
SteamSpy 2M–5M
Est. revenue
Free
Free
42k reviews
Mostly Positive
Free to PlayMultiplayer

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