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How many copies did Flappy Tank sell?

Estimated copies sold
≈ 99–161
$81–$219 after Steam's cut $148–$337 before the cut
from 4 reviews (4 user reviews)
Thin evidence: 4 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Flappy Tank out and predicted the genre from its 8 similar games. Every figure here, including Flappy Tank's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 9k–14k
best case 574k (F1® 23)
Games like Flappy Tank

The middle of these games

≈ 9k–14k copies

≈ $14k–$45k after Steam's cut

from ~328 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: F1® 23 at ≈ 437k–710k copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 404 reviews in their first month; the spread ran 5 to 3k.
The genre you'd be entering
Your set
Your set clusters on Sports (8 of 8) and Racing (6 of 8).
The winners
Winners here lead with Sports, priced around $22. The breakout hits carry Early Access + Driving; a typical game here doesn't.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

STORROR Parkour Pro
2025
Est. copies
≈ 44k–71k
5.4x vs typical
SteamSpy 20k–50k
Est. revenue
$299k–$805k after Steam's cut $544k–$1.2M before the cut
$24.99
2k reviews
Mostly Positive
Early AccessParkour
VR Sailing
2024
Est. copies
≈ 8k–13k
SteamSpy under 20k
Est. revenue
$18k–$48k after Steam's cut $32k–$74k before the cut
$7.99
328 reviews
Very Positive
RacingSimulation
Duck Life 4
2020
Est. copies
≈ 7k–11k
SteamSpy 20k–50k
Est. revenue
$9k–$25k after Steam's cut $17k–$39k before the cut
$4.99
275 reviews
Very Positive
CasualRacing
Nippon Marathon
2018
Est. copies
≈ 11k–18k
SteamSpy under 20k
Est. revenue
$44k–$120k after Steam's cut $81k–$184k before the cut
$14.99
355 reviews
Very Positive
SportsIndie
Adventure Climb VR
2019
Est. copies
≈ 12k–20k
SteamSpy under 20k
Est. revenue
Free
Free
427 reviews
Mostly Positive
Free to PlaySports
Driftwood
2025
Est. copies
≈ 31k–51k
3.8x vs typical
SteamSpy under 20k
Est. revenue
$172k–$463k after Steam's cut $313k–$712k before the cut
$19.99
1k reviews
Very Positive
Early AccessExploration
Meddl Dash
2024
Est. copies
≈ 7k–11k
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $3k–$7k before the cut
$0.99
264 reviews
Very Positive
AdventureAction
F1® 23
2023
Est. copies
≈ 437k–710k
54x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
18k reviews
Very Positive
VRRacing

Sizing up your own game? See what its genre can realistically do before you build it.