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How many copies did Catlateral Damage sell?

Estimated copies sold
≈ 68k–110k
$186k–$499k after Steam's cut $337k–$767k before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Catlateral Damage out and predicted the genre from its 8 similar games. Every figure here, including Catlateral Damage's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3.8M–15.7M
best case 26.7M (BeamNG.drive)
Games like Catlateral Damage

The middle of these games

≈ 3.8M–15.7M copies

≈ $38.5M–$102.7M after Steam's cut

from ~226k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: BeamNG.drive at ≈ 20.3M–33.0M copies, ≈ $139.6M–$375.3M after Steam's cut.

What it took to get here
About half the games that made it here had over 32 reviews in their first month; the spread ran 1 to 38k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Destruction (7 of 8) and Physics (7 of 8).
The winners
Winners here lead with Simulation + Driving, priced around $25.
The era
The games you compared span 2015 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

BeamNG.drive
2015
Est. copies
≈ 20.3M–33.0M
1.8x vs typical
SteamSpy 5M–10M
Est. revenue
$139.6M–$375.3M after Steam's cut $253.8M–$577.4M before the cut
$24.99
416k reviews
Overwhelmingly Positive
SimulationDriving
Brick Rigs
2023
Est. copies
≈ 1.5M–2.4M
SteamSpy 1M–2M
Est. revenue
$8.1M–$21.7M after Steam's cut $14.7M–$33.4M before the cut
$19.99
59k reviews
Very Positive
SandboxDestruction
Teardown
2022
Est. copies
≈ 3.4M–5.5M
SteamSpy 2M–5M
Est. revenue
$27.7M–$74.5M after Steam's cut $50.4M–$114.7M before the cut
$29.99
136k reviews
Overwhelmingly Positive
DestructionPhysics
People Playground
2019
Est. copies
≈ 9.1M–14.9M
SteamSpy 5M–10M
Est. revenue
$25.1M–$67.5M after Steam's cut $45.7M–$103.9M before the cut
$9.99
317k reviews
Overwhelmingly Positive
SandboxGore
LeHweng LeHweng
2021
Est. copies
≈ 546–887
too small to compare
SteamSpy under 20k
Est. revenue
$449–$1k after Steam's cut $816–$2k before the cut
$2.99
22 reviews
Mostly Negative
CatsCute
Catsperience
2021
Est. copies
≈ 174–282
too small to compare
SteamSpy under 20k
Est. revenue
$143–$384 after Steam's cut $260–$590 before the cut
$2.99
7 reviews
7 user reviews
CatsSimulation
Catlateral Damage: Remeowstered
2021
Est. copies
≈ 9k–15k
too small to compare
SteamSpy under 20k
Est. revenue
$37k–$100k after Steam's cut $67k–$153k before the cut
$14.99
362 reviews
Very Positive
CatsSimulation
How To Bathe Your Cat: Impossible Mission
2022
Est. copies
≈ 1k–2k
too small to compare
SteamSpy under 20k
Est. revenue
$324–$871 after Steam's cut $589–$1k before the cut
$0.99
48 reviews
Positive
CatsLemmings

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