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How many copies did Lurking Danger sell?

Estimated copies sold
≈ 1k–2k
$4k–$12k after Steam's cut $8k–$18k before the cut
from 53 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Lurking Danger out and predicted the genre from its 8 similar games. Every figure here, including Lurking Danger's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 14.0M–56.8M
best case 124.1M (PUBG: BATTLEGROUNDS)
Games like Lurking Danger

The middle of these games

≈ 14.0M–56.8M copies

≈ $172.4M–$211.9M after Steam's cut

from ~455k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: PUBG: BATTLEGROUNDS at ≈ 94.5M–153.6M copies.

The genre you'd be entering
Your set
Your set clusters on Open World (5 of 8) and Story Rich (3 of 8).
The winners
Winners here lead with Survival + Shooter.
The era
The games you compared span 2013 to 2026, and 1 of your 7 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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SteamSpy 5M–10M
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PUBG: BATTLEGROUNDS
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6.0x vs typical
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$59.99
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Sizing up your own game? See what its genre can realistically do before you build it.