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How many copies did Fishing The Abyss sell?

Estimated copies sold
≈ 11k–17k
$20k–$55k after Steam's cut $37k–$85k before the cut
from 430 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Fishing The Abyss out and predicted the genre from its 8 similar games. Every figure here, including Fishing The Abyss's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 869k–2.6M
best case 27.3M (Phasmophobia)
Games like Fishing The Abyss

The middle of these games

≈ 869k–2.6M copies

≈ $9.0M–$20.0M after Steam's cut

from ~26k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Phasmophobia at ≈ 20.8M–33.8M copies, ≈ $114.2M–$307.1M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 11k reviews in their first month; the spread ran 8k to 40k.
The genre you'd be entering
Your set
Your set clusters on Horror (7 of 8) and First-Person (5 of 8).
The winners
Winners here lead with Horror + Psychological Horror, priced around $22. The breakout hits carry Supernatural + VR + Turn-Based Combat; a typical game here doesn't.
The era
The games you compared span 2010 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

SOMA
2015
Est. copies
≈ 2.6M–4.2M
2.0x vs typical
SteamSpy 2M–5M
Est. revenue
$21.1M–$56.7M after Steam's cut $38.4M–$87.3M before the cut
$29.99
52k reviews
Overwhelmingly Positive
Amnesia: The Dark Descent
2010
Est. copies
≈ 2.3M–3.7M
SteamSpy 2M–5M
Est. revenue
$12.4M–$33.3M after Steam's cut $22.5M–$51.2M before the cut
$19.99
36k reviews
Very Positive
HorrorGore
Darkwood
2017
Est. copies
≈ 854k–1.4M
SteamSpy 1M–2M
Est. revenue
$4.7M–$12.6M after Steam's cut $8.5M–$19.4M before the cut
$19.99
25k reviews
Very Positive
Demonologist
2023
Est. copies
≈ 598k–971k
SteamSpy 1M–2M
Est. revenue
$3.3M–$8.8M after Steam's cut $6.0M–$13.6M before the cut
$19.99
24k reviews
Very Positive
HorrorMultiplayer
Phasmophobia
2020
Est. copies
≈ 20.8M–33.8M
32x vs typical
SteamSpy 10M–20M
Est. revenue
$114.2M–$307.1M after Steam's cut $207.7M–$472.5M before the cut
$19.99
838k reviews
Very Positive
HorrorOnline Co-Op
Scorn
2022
Est. copies
≈ 487k–792k
SteamSpy 1M–2M
Est. revenue
$5.4M–$14.4M after Steam's cut $9.7M–$22.2M before the cut
$39.99
20k reviews
Mostly Positive
GoreHorror
Darkest Dungeon®
2016
Est. copies
≈ 6.7M–10.9M
6.2x vs typical
SteamSpy 2M–5M
Est. revenue
$46.2M–$124.2M after Steam's cut $84.0M–$191.0M before the cut
$24.99
162k reviews
Very Positive
Turn-Based CombatDark Fantasy
Layers of Fear (2016)
2016
Est. copies
≈ 1.2M–1.9M
SteamSpy 2M–5M
Est. revenue
$6.3M–$17.0M after Steam's cut $11.5M–$26.2M before the cut
$19.99
28k reviews
Very Positive

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