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wishvane

How many copies did LEGO® Worlds sell?

Estimated copies sold
≈ 538k–875k
$4.4M–$11.9M after Steam's cut $8.1M–$18.4M before the cut
from 16k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left LEGO® Worlds out and predicted the genre from its 8 similar games. Every figure here, including LEGO® Worlds's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.6M–29.1M
best case 55.6M (Rust)
Games like LEGO® Worlds

The middle of these games

≈ 1.6M–29.1M copies

≈ $77.5M–$206.5M after Steam's cut

from ~381k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Rust at ≈ 42.4M–68.9M copies, ≈ $466.2M–$1253.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 108k reviews in their first month; the spread ran 371 to 470k.
The genre you'd be entering
Your set
Your set clusters on Open World (7 of 8) and Building (6 of 8).
The winners
Winners here lead with Survival + Crafting, priced around $40.
The era
The games you compared span 2015 to 2026, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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SteamSpy 50M–100M
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$98.7M–$265.3M after Steam's cut $179.4M–$408.2M before the cut
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Open WorldSurvival
LEGO® 2K Drive
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RacingLEGO
The Forest
2018
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≈ 20.7M–33.6M
1.8x vs typical
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$113.8M–$305.9M after Steam's cut $206.9M–$470.7M before the cut
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Open World Survival CraftSurvival
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2024
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≈ 6.9M–11.2M
SteamSpy 10M–20M
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$76.0M–$204.4M after Steam's cut $138.2M–$314.4M before the cut
$39.99
279k reviews
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Base-BuildingAutomation
LEGO® Jurassic World
2015
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≈ 555k–902k
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$3.1M–$8.2M after Steam's cut $5.5M–$12.6M before the cut
$19.99
11k reviews
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LEGODinosaurs
ARK: Survival Evolved
2017
Est. copies
≈ 26.7M–43.4M
2.0x vs typical
SteamSpy 20M–50M
Est. revenue
$110.1M–$296.0M after Steam's cut $200.2M–$455.4M before the cut
$14.99
776k reviews
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Open World Survival CraftSurvival
Rust
2018
Est. copies
≈ 42.4M–68.9M
3.7x vs typical
SteamSpy 20M–50M
Est. revenue
$466.2M–$1253.5M after Steam's cut $847.6M–$1928.4M before the cut
$39.99
1.4M reviews
Very Positive
SurvivalCrafting
Brick Rigs
2023
Est. copies
≈ 1.5M–2.4M
SteamSpy 1M–2M
Est. revenue
$8.1M–$21.7M after Steam's cut $14.7M–$33.4M before the cut
$19.99
59k reviews
Very Positive
SandboxDestruction

Sizing up your own game? See what its genre can realistically do before you build it.