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How many copies did Glass Cannon sell?

Estimated copies sold
≈ 744–1k
$1k–$3k after Steam's cut $2k–$4k before the cut
from 30 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Glass Cannon out and predicted the genre from its 8 similar games. Every figure here, including Glass Cannon's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 358–781
best case 95k (Fury Unleashed)
Games like Glass Cannon

The middle of these games

≈ 358–781 copies

≈ $601–$1k after Steam's cut

from ~18 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: Fury Unleashed at ≈ 72k–117k copies, ≈ $397k–$1.1M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 15 reviews in their first month; the spread ran 2 to 512.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (5 of 8) and Rogue-lite (5 of 8).
The winners
Winners here lead with Action Roguelike + Hack and Slash, priced around $20.
The era
5 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Space Hack
2014
Est. copies
≈ 46k–75k
46x vs typical
SteamSpy 200k–500k
Est. revenue
$63k–$170k after Steam's cut $115k–$261k before the cut
$4.99
822 reviews
Mixed
Action RoguelikeHack and Slash
Fury Unleashed
2020
Est. copies
≈ 72k–117k
162x vs typical
SteamSpy 20k–50k
Est. revenue
$397k–$1.1M after Steam's cut $722k–$1.6M before the cut
$19.99
3k reviews
Very Positive
Replay ValueRogue-like
SENTRY
2024
Est. copies
≈ 22k–36k
50x vs typical
SteamSpy 20k–50k
Est. revenue
$122k–$328k after Steam's cut $222k–$504k before the cut
$19.99
894 reviews
Very Positive
Tower DefenseStrategy
Myriavora
2021
Est. copies
≈ 223–363
SteamSpy 20k–50k
Est. revenue
$796–$2k after Steam's cut $1k–$3k before the cut
$12.99
9 reviews
9 user reviews
Action RoguelikeThird-Person Shooter
Fish or Chicken Chicken Survivor
2024
Est. copies
≈ 446–725
SteamSpy under 20k
Est. revenue
$367–$986 after Steam's cut $667–$2k before the cut
$2.99
18 reviews
Positive
Rogue-liteCasual
Randotura
2024
Est. copies
≈ 595–967
SteamSpy under 20k
Est. revenue
$326–$876 after Steam's cut $592–$1k before the cut
$1.99
24 reviews
Positive
Rogue-likeAction
Breed Kim Il-Sung
2024
Est. copies
≈ 273–443
SteamSpy under 20k
Est. revenue
$74–$200 after Steam's cut $135–$307 before the cut
$0.99
11 reviews
Positive
ActionAdventure
Tower Tactics Arena
2025
Est. copies
≈ 719–1k
1.6x vs typical
SteamSpy under 20k
Est. revenue
$987–$3k after Steam's cut $2k–$4k before the cut
$4.99
29 reviews
Mostly Positive
Sci-fiAction Roguelike

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