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How many copies did Myriavora sell?

Estimated copies sold
≈ 223–363
$796–$2k after Steam's cut $1k–$3k before the cut
from 9 reviews (9 user reviews)
Thin evidence: 9 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Myriavora out and predicted the genre from its 8 similar games. Every figure here, including Myriavora's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 15k–50k
best case 11.4M (Risk of Rain 2)
Games like Myriavora

The middle of these games

≈ 15k–50k copies

≈ $85k–$189k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Risk of Rain 2 at ≈ 8.7M–14.2M copies, ≈ $59.9M–$161.2M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 340 reviews in their first month; the spread ran 101 to 103k.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (8 of 8) and Rogue-lite (8 of 8).
The winners
Winners here lead with Third-Person Shooter + Action Roguelike, priced around $25. The breakout hits carry Multiplayer + Co-op + Looter Shooter; a typical game here doesn't.
The era
5 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Risk of Rain 2
2020
Est. copies
≈ 8.7M–14.2M
352x vs typical
SteamSpy 5M–10M
Est. revenue
$59.9M–$161.2M after Steam's cut $109.0M–$248.0M before the cut
$24.99
352k reviews
Very Positive
Third-Person ShooterAction Roguelike
Vellum
2025
Est. copies
≈ 36k–58k
SteamSpy 20k–50k
Est. revenue
$197k–$529k after Steam's cut $358k–$814k before the cut
$19.99
1k reviews
Very Positive
Action RoguelikeThird-Person Shooter
Warden's Will
2025
Est. copies
≈ 9k–14k
SteamSpy under 20k
Est. revenue
$35k–$95k after Steam's cut $64k–$146k before the cut
$14.99
346 reviews
Mostly Positive
Rogue-liteAction Roguelike
Atomic Picnic
2024
Est. copies
≈ 14k–23k
SteamSpy 20k–50k
Est. revenue
$77k–$206k after Steam's cut $139k–$317k before the cut
$19.99
562 reviews
Mostly Positive
Rogue-likeAction Roguelike
Arcadegeddon
2023
Est. copies
≈ 25k–40k
SteamSpy 50k–100k
Est. revenue
Free
Free
1k reviews
Mostly Positive
Rogue-liteArcade
Fictorum
2017
Est. copies
≈ 40k–65k
SteamSpy 100k–200k
Est. revenue
$110k–$295k after Steam's cut $200k–$454k before the cut
$9.99
1k reviews
Mostly Positive
Action RoguelikeMagic
What the Fog
2024
Est. copies
≈ 59k–96k
2.4x vs typical
SteamSpy 100k–200k
Est. revenue
$81k–$218k after Steam's cut $148k–$336k before the cut
$4.99
2k reviews
Mostly Positive
Rogue-liteCartoony
Knights Within
2024
Est. copies
≈ 7k–12k
SteamSpy under 20k
Est. revenue
$36k–$97k after Steam's cut $66k–$149k before the cut
$17.99
294 reviews
Very Positive
Early AccessAction Roguelike

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