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How many copies did Skuf for altushki sell?

Estimated copies sold
≈ 620–1k
$169–$454 after Steam's cut $307–$699 before the cut
from 25 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Skuf for altushki out and predicted the genre from its 8 similar games. Every figure here, including Skuf for altushki's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 13k–1.5M
best case 5.0M (Totally Accurate Battle Simulator)
Games like Skuf for altushki

The middle of these games

≈ 13k–1.5M copies

≈ $34k–$10.5M after Steam's cut

from ~774 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Totally Accurate Battle Simulator at ≈ 3.8M–6.2M copies, ≈ $20.9M–$56.2M after Steam's cut.

What it took to get here
The games that made it here had under 55k reviews in their first month.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Simulation (8 of 8) and Memes (6 of 8).
The winners
Winners here lead with Sandbox + Simulation, priced around $20.
The era
The games you compared span 2015 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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7.2x vs typical
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MemesFunny
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≈ 3.8M–6.2M
198x vs typical
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SimulationAction

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