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How many copies did Camera Obscura sell?

Estimated copies sold
≈ 75k–122k
$41k–$111k after Steam's cut $75k–$170k before the cut
from 2k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Camera Obscura out and predicted the genre from its 8 similar games. Every figure here, including Camera Obscura's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 667k–1.5M
best case 46.9M (Geometry Dash)
Games like Camera Obscura

The middle of these games

≈ 667k–1.5M copies

≈ $1.3M–$19.4M after Steam's cut

from ~13k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Geometry Dash at ≈ 35.7M–58.0M copies, ≈ $49.0M–$131.7M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Anime (5 of 8) and Female Protagonist (3 of 8).
The winners
Winners here lead with Music + Level Editor, priced around $5. The breakout hits carry Difficult + Music + Great Soundtrack; a typical game here doesn't.
The era
The games you compared span 2014 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Geometry Dash
2014
Est. copies
≈ 35.7M–58.0M
50x vs typical
SteamSpy 5M–10M
Est. revenue
$49.0M–$131.7M after Steam's cut $89.1M–$202.7M before the cut
$4.99
638k reviews
Very Positive
DifficultMusic
DDNet
2020
Est. copies
≈ 1.2M–1.9M
3.6x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
46k reviews
Very Positive
Online Co-OpFree to Play
Touhou Hero of Ice Fairy
2024
Est. copies
≈ 226k–367k
SteamSpy 100k–200k
Est. revenue
$435k–$1.2M after Steam's cut $790k–$1.8M before the cut
$6.99
9k reviews
Overwhelmingly Positive
Bullet HellAnime
BattleBlock Theater®
2014
Est. copies
≈ 4.1M–6.6M
5.7x vs typical
SteamSpy 2M–5M
Est. revenue
$16.8M–$45.2M after Steam's cut $30.6M–$69.6M before the cut
$14.99
73k reviews
Overwhelmingly Positive
Montaro
2016
Est. copies
≈ 507k–823k
SteamSpy 200k–500k
Est. revenue
$138k–$371k after Steam's cut $251k–$570k before the cut
$0.99
12k reviews
Overwhelmingly Positive
MemesCute
Rabi-Ribi
2016
Est. copies
≈ 510k–829k
SteamSpy 500k–1M
Est. revenue
$2.5M–$6.8M after Steam's cut $4.6M–$10.4M before the cut
$17.99
12k reviews
Overwhelmingly Positive
AnimeMetroidvania
NEKOPARA Vol. 2
2016
Est. copies
≈ 535k–869k
SteamSpy 500k–1M
Est. revenue
$1.5M–$3.9M after Steam's cut $2.7M–$6.1M before the cut
$9.99
13k reviews
Overwhelmingly Positive
AnimeSexual Content
Bloodstained: Ritual of the Night
2019
Est. copies
≈ 1.2M–1.9M
3.2x vs typical
SteamSpy 1M–2M
Est. revenue
$13.2M–$35.4M after Steam's cut $24.0M–$54.5M before the cut
$39.99
42k reviews
Very Positive

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