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How many copies did Joyquarium sell?

Estimated copies sold
≈ 15k–24k
$24k–$65k after Steam's cut $44k–$100k before the cut
from 590 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Joyquarium out and predicted the genre from its 8 similar games. Every figure here, including Joyquarium's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 16k–134k
best case 279k (Tiny Pasture)
Games like Joyquarium

The middle of these games

≈ 16k–134k copies

≈ $46k–$459k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Tiny Pasture at ≈ 213k–346k copies, ≈ $350k–$942k after Steam's cut.

What it took to get here
About half the games that made it here had over 584 reviews in their first month; the spread ran 61 to 3k.
The genre you'd be entering
Your set
Your set clusters on Creature Collector (7 of 8) and Idler (7 of 8).
The winners
Winners here lead with Idler + Farming Sim, priced around $6.
The era
7 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Croakoloco
2024
Est. copies
≈ 13k–21k
SteamSpy under 20k
Est. revenue
$21k–$57k after Steam's cut $39k–$88k before the cut
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Very Positive
Creature CollectorIdler
Multiverse Loot Hunter
2025
Est. copies
≈ 66k–108k
1.6x vs typical
SteamSpy 50k–100k
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$218k–$587k after Steam's cut $397k–$903k before the cut
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Creature CollectorRPG
Cornerpond
2025
Est. copies
≈ 68k–110k
1.7x vs typical
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$56k–$149k after Steam's cut $101k–$230k before the cut
$2.99
3k reviews
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SimulationIdler
Time Is Honey
2024
Est. copies
≈ 7k–11k
SteamSpy under 20k
Est. revenue
$11k–$31k after Steam's cut $21k–$47k before the cut
$5.99
280 reviews
Very Positive
Creature CollectorIdler
Tiny Pasture
2025
Est. copies
≈ 213k–346k
5.2x vs typical
SteamSpy 200k–500k
Est. revenue
$350k–$942k after Steam's cut $637k–$1.4M before the cut
$5.99
9k reviews
Very Positive
IdlerFarming Sim
GeckoShop
2026
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≈ 9k–15k
SteamSpy under 20k
Est. revenue
$26k–$70k after Steam's cut $47k–$108k before the cut
$9.99
383 reviews
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SimulationCreature Collector
Chillquarium
2023
Est. copies
≈ 207k–337k
5.1x vs typical
SteamSpy 200k–500k
Est. revenue
$341k–$917k after Steam's cut $620k–$1.4M before the cut
$5.99
8k reviews
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Creature CollectorIdler
LurkBait Twitch Fishing
2024
Est. copies
≈ 15k–25k
SteamSpy 20k–50k
Est. revenue
$29k–$78k after Steam's cut $53k–$120k before the cut
$7.00
610 reviews
Very Positive
SimulationCreature Collector

Sizing up your own game? See what its genre can realistically do before you build it.