wishvane
How many copies did Assassin’s Creed® Chronicles: China sell?
Estimated copies sold
≈ 179k–291k
$493k–$1.3M net $896k–$2.0M gross
from 4k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Assassin’s Creed® Chronicles: China out and predicted the genre from its 8 similar games. Every figure here, including Assassin’s Creed® Chronicles: China's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 6.0M–7.2M
best case 13.3M (Sekiro™: Shadows Die Twice - GOTY Edition)
The Adventure lane

A big, proven genre: most sell around 6.6M copies.

A typical game
≈ 6.6M copies
≈ $92.3M after Steam's cut
from ~122k reviews
Best case
≈ 13.3M copies
Sekiro™: Shadows Die Twice - GOTY Edition · ≈ $307.4M after Steam's cut
from 351k reviews

6 of your 8 games sit in the typical range; 2 are too small to compare.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Souls-like + Difficult, priced around $60.
  • None of the games you compared shipped in the last two years; the newest is from 2019. That says more about your picks than about the market, so add newer similar games to read the timing.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2017
Est. copies
≈ 4.0M–6.5M
SteamSpy 5M–10M
Est. revenue
$22.0M–$59.1M net $39.9M–$90.9M gross
$19.99
116k reviews
Very Positive
HorrorAtmospheric +6
2019
Est. copies
≈ 10.1M–16.4M
2.9x vs typical
SteamSpy 10M–20M
Est. revenue
$166.7M–$448.1M net $303.1M–$689.4M gross
$59.99
351k reviews
Overwhelmingly Positive
Souls-likeDifficult +6
2018
Est. copies
≈ 5.6M–9.1M
1.5x vs typical
SteamSpy 5M–10M
Est. revenue
$92.8M–$249.5M net $168.7M–$383.8M gross
$59.99
185k reviews
Very Positive
Open WorldRPG +6
2014
Est. copies
≈ 5.0M–8.1M
SteamSpy 5M–10M
Est. revenue
$27.5M–$74.1M net $50.1M–$113.9M gross
$19.99
96k reviews
Very Positive
Open WorldAction +6
2014
Est. copies
≈ 5.1M–8.2M
SteamSpy 2M–5M
Est. revenue
$27.8M–$74.7M net $50.5M–$115.0M gross
$19.99
97k reviews
Very Positive
SurvivalWar +6
2016
Est. copies
≈ 46k–74k
too small to compare
SteamSpy 200k–500k
Est. revenue
$126k–$339k net $229k–$521k gross
$9.99
1k reviews
Mixed
ActionAdventure +6
2016
Est. copies
≈ 52k–85k
too small to compare
SteamSpy 100k–200k
Est. revenue
$143k–$384k net $260k–$591k gross
$9.99
1k reviews
Mixed
ActionAdventure +6
2017
Est. copies
≈ 4.4M–7.1M
SteamSpy 1M–2M
Est. revenue
$72.3M–$194.3M net $131.4M–$298.9M gross
$59.99
127k reviews
Very Positive
Open WorldAssassin +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples