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How many copies did Assassin’s Creed® Chronicles: China sell?

Estimated copies sold
≈ 190k–309k
$523k–$1.4M after Steam's cut $951k–$2.2M before the cut
from 4k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Assassin’s Creed® Chronicles: China out and predicted the genre from its 8 similar games. Every figure here, including Assassin’s Creed® Chronicles: China's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 6.1M–7.4M
best case 13.4M (Sekiro™: Shadows Die Twice - GOTY Edition)
Games like Assassin’s Creed® Chronicles: China

The middle of these games

≈ 6.1M–7.4M copies

≈ $55.1M–$163.9M after Steam's cut

from ~123k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Sekiro™: Shadows Die Twice - GOTY Edition at ≈ 10.2M–16.6M copies, ≈ $168.6M–$453.2M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Stealth (5 of 8) and Assassin (4 of 8).
The winners
Winners here lead with Souls-like + Ninja, priced around $60.
The era
None of the games you compared shipped in the last two years; the newest is from 2019. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 36 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Little Nightmares
2017
Est. copies
≈ 4.0M–6.5M
SteamSpy 5M–10M
Est. revenue
$22.0M–$59.2M after Steam's cut $40.1M–$91.1M before the cut
$19.99
117k reviews
Very Positive
HorrorAtmospheric
Sekiro™: Shadows Die Twice - GOTY Edition
2019
Est. copies
≈ 10.2M–16.6M
2.9x vs typical
SteamSpy 10M–20M
Est. revenue
$168.6M–$453.2M after Steam's cut $306.5M–$697.3M before the cut
$59.99
355k reviews
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Souls-likeDifficult
Assassin's Creed® Odyssey
2018
Est. copies
≈ 5.7M–9.3M
1.5x vs typical
SteamSpy 5M–10M
Est. revenue
$94.2M–$253.2M after Steam's cut $171.3M–$389.6M before the cut
$59.99
188k reviews
Very Positive
Open WorldRPG
Middle-earth™: Shadow of Mordor™
2014
Est. copies
≈ 5.4M–8.8M
SteamSpy 5M–10M
Est. revenue
$29.8M–$80.2M after Steam's cut $54.2M–$123.4M before the cut
$19.99
97k reviews
Very Positive
Open WorldAction
This War of Mine
2014
Est. copies
≈ 5.5M–8.9M
SteamSpy 2M–5M
Est. revenue
$30.0M–$80.8M after Steam's cut $54.6M–$124.3M before the cut
$19.99
98k reviews
Very Positive
SurvivalWar
Assassin’s Creed® Chronicles: India
2016
Est. copies
≈ 49k–79k
too small to compare
SteamSpy 200k–500k
Est. revenue
$133k–$358k after Steam's cut $242k–$551k before the cut
$9.99
1k reviews
Mixed
ActionAdventure
Assassin’s Creed® Chronicles: Russia
2016
Est. copies
≈ 55k–89k
too small to compare
SteamSpy 100k–200k
Est. revenue
$151k–$406k after Steam's cut $274k–$624k before the cut
$9.99
1k reviews
Mixed
ActionAdventure
Assassin's Creed® Origins
2017
Est. copies
≈ 4.4M–7.2M
SteamSpy 1M–2M
Est. revenue
$72.9M–$196.0M after Steam's cut $132.6M–$301.6M before the cut
$59.99
128k reviews
Very Positive
Open WorldAssassin

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