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How many copies did Mega Man Legacy Collection sell?

Estimated copies sold
≈ 261k–424k
$1.1M–$2.9M after Steam's cut $2.0M–$4.5M before the cut
from 5k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Mega Man Legacy Collection out and predicted the genre from its 8 similar games. Every figure here, including Mega Man Legacy Collection's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 889k–958k
best case 1.3M (Sonic Mania)
Games like Mega Man Legacy Collection

The middle of these games

≈ 889k–958k copies

≈ $2.6M–$4.3M after Steam's cut

from ~11k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Sonic Mania at ≈ 991k–1.6M copies, ≈ $5.5M–$14.7M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Classic (6 of 8) and Platformer (6 of 8).
The winners
Winners here lead with Platformer, priced around $15. The breakout hits carry Fast-Paced + 3D Platformer + Singleplayer; a typical game here doesn't.
The era
The games you compared span 2010 to 2018, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 38 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Sonic Mania
2017
Est. copies
≈ 991k–1.6M
2.6x vs typical
SteamSpy 1M–2M
Est. revenue
$5.5M–$14.7M after Steam's cut $9.9M–$22.5M before the cut
$19.99
29k reviews
Very Positive
Great Soundtrack2D
Sonic Adventure DX
2011
Est. copies
≈ 1.2M–1.9M
1.7x vs typical
SteamSpy 500k–1M
Est. revenue
$2.6M–$7.0M after Steam's cut $4.7M–$10.7M before the cut
$7.99
19k reviews
Very Positive
PlatformerGreat Soundtrack
Crash Bandicoot™ N. Sane Trilogy
2018
Est. copies
≈ 673k–1.1M
2.0x vs typical
SteamSpy 1M–2M
Est. revenue
$7.4M–$19.9M after Steam's cut $13.5M–$30.6M before the cut
$39.99
22k reviews
Very Positive
3D PlatformerRemake
Worms Armageddon
2013
Est. copies
≈ 689k–1.1M
SteamSpy 1M–2M
Est. revenue
$2.8M–$7.6M after Steam's cut $5.2M–$11.7M before the cut
$14.99
11k reviews
Very Positive
StrategyMultiplayer
VVVVVV
2010
Est. copies
≈ 666k–1.1M
SteamSpy 500k–1M
Est. revenue
$914k–$2.5M after Steam's cut $1.7M–$3.8M before the cut
$4.99
11k reviews
Overwhelmingly Positive
Pixel GraphicsPrecision Platformer
Sonic Generations Collection
2011
Est. copies
≈ 1.6M–2.6M
2.3x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
25k reviews
Very Positive
PlatformerGreat Soundtrack
SEGA Mega Drive and Genesis Classics
2010
Est. copies
≈ 771k–1.3M
SteamSpy 1M–2M
Est. revenue
Free
Free
12k reviews
Mostly Positive
ClassicAction
Sonic Adventure 2
2012
Est. copies
≈ 1.8M–2.9M
2.6x vs typical
SteamSpy 1M–2M
Est. revenue
$4.9M–$13.3M after Steam's cut $9.0M–$20.5M before the cut
$9.99
28k reviews
Very Positive
ActionGreat Soundtrack

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