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How many copies did Adorables sell?

Estimated copies sold
≈ 56k–92k
$466k–$1.3M after Steam's cut $847k–$1.9M before the cut
from 1k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Adorables out and predicted the genre from its 8 similar games. Every figure here, including Adorables's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 835k–1.1M
best case 3.5M (EA SPORTS FC™ 25)
Games like Adorables

The middle of these games

≈ 835k–1.1M copies

≈ $1.7M after Steam's cut

from ~27k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: EA SPORTS FC™ 25 at ≈ 2.7M–4.3M copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 8k reviews in their first month; the spread ran 4k to 26k.
The genre you'd be entering
Your set
Your set clusters on Football (Soccer) (8 of 8) and Sports (8 of 8).
The winners
Winners here lead with Sports + Football (Soccer). The breakout hits carry Controller + Competitive + Local Co-Op; a typical game here doesn't.
The era
The games you compared span 2019 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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