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How many copies did Hook sell?

Estimated copies sold
≈ 435k–707k
$358k–$962k after Steam's cut $651k–$1.5M before the cut
from 9k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Hook out and predicted the genre from its 8 similar games. Every figure here, including Hook's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 46k–247k
best case 1.5M (The Beginner's Guide)
Games like Hook

The middle of these games

≈ 46k–247k copies

≈ $32k–$399k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: The Beginner's Guide at ≈ 1.1M–1.9M copies, ≈ $3.2M–$8.5M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Puzzle (7 of 8) and Fast-Paced (3 of 8).
The winners
Winners here lead with Story Rich + Walking Simulator, priced around $10. The breakout hits carry Story Rich + Walking Simulator + Narration; a typical game here doesn't.
The era
None of the games you compared shipped in the last two years; the newest is from 2017. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 43 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Zup! 7
2017
Est. copies
≈ 82k–132k
SteamSpy 100k–200k
Est. revenue
$45k–$120k after Steam's cut $81k–$185k before the cut
$1.99
2k reviews
Overwhelmingly Positive
PuzzleCasual
Papo & Yo
2013
Est. copies
≈ 182k–295k
SteamSpy 50k–100k
Est. revenue
$749k–$2.0M after Steam's cut $1.4M–$3.1M before the cut
$14.99
3k reviews
Very Positive
3D PlatformerPuzzle-Platformer
Hexcells
2014
Est. copies
≈ 332k–539k
2.5x vs typical
SteamSpy 200k–500k
Est. revenue
$273k–$734k after Steam's cut $496k–$1.1M before the cut
$2.99
6k reviews
Overwhelmingly Positive
PuzzleCasual
aMAZE 2
2017
Est. copies
≈ 33k–53k
SteamSpy 200k–500k
Est. revenue
$18k–$48k after Steam's cut $33k–$74k before the cut
$1.99
956 reviews
Very Positive
PuzzleSide Scroller
aMAZE
2017
Est. copies
≈ 30k–49k
SteamSpy 100k–200k
Est. revenue
$17k–$44k after Steam's cut $30k–$68k before the cut
$1.99
877 reviews
Very Positive
Puzzle2D
Oik 3
2017
Est. copies
≈ 36k–59k
SteamSpy 100k–200k
Est. revenue
$10k–$27k after Steam's cut $18k–$41k before the cut
$0.99
1k reviews
Very Positive
PuzzleMinimalist
klocki
2016
Est. copies
≈ 195k–316k
2.0x vs typical
SteamSpy 100k–200k
Est. revenue
$160k–$430k after Steam's cut $291k–$662k before the cut
$2.99
5k reviews
Overwhelmingly Positive
PuzzleRelaxing
The Beginner's Guide
2015
Est. copies
≈ 1.1M–1.9M
9.9x vs typical
SteamSpy 500k–1M
Est. revenue
$3.2M–$8.5M after Steam's cut $5.7M–$13.0M before the cut
$9.99
23k reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.