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How many copies did Collider sell?

Estimated copies sold
≈ 3k–5k
$2k–$6k after Steam's cut $4k–$9k before the cut
from 67 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Collider out and predicted the genre from its 8 similar games. Every figure here, including Collider's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 481k–1.4M
best case 5.7M (Stick Fight: The Game)
Games like Collider

The middle of these games

≈ 481k–1.4M copies

≈ $1.2M–$7.7M after Steam's cut

from ~14k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Stick Fight: The Game at ≈ 4.3M–7.0M copies, ≈ $5.9M–$15.9M after Steam's cut.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 282 to 2k.
The genre you'd be entering
Your set
Your set clusters on Physics (5 of 8) and 2D Fighter (3 of 8).
The winners
Winners here lead with Fighting + 2D Fighter, priced around $5.
The era
The games you compared span 2014 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Stick Fight: The Game
2017
Est. copies
≈ 4.3M–7.0M
8.9x vs typical
SteamSpy 2M–5M
Est. revenue
$5.9M–$15.9M after Steam's cut $10.8M–$24.5M before the cut
$4.99
125k reviews
Very Positive
MultiplayerFunny
Bopl Battle
2023
Est. copies
≈ 637k–1.0M
1.8x vs typical
SteamSpy 1M–2M
Est. revenue
$1.7M–$4.7M after Steam's cut $3.2M–$7.2M before the cut
$9.99
26k reviews
Overwhelmingly Positive
Multiplayer4 Player Local
Tricky Towers
2016
Est. copies
≈ 686k–1.1M
SteamSpy 1M–2M
Est. revenue
$2.8M–$7.6M after Steam's cut $5.1M–$11.7M before the cut
$14.99
16k reviews
Very Positive
Gang Beasts
2017
Est. copies
≈ 2.3M–3.8M
4.8x vs typical
SteamSpy 2M–5M
Est. revenue
$12.7M–$34.1M after Steam's cut $23.1M–$52.5M before the cut
$19.99
67k reviews
Very Positive
FunnyPhysics
Mount Your Friends
2014
Est. copies
≈ 429k–698k
SteamSpy 500k–1M
Est. revenue
$589k–$1.6M after Steam's cut $1.1M–$2.4M before the cut
$4.99
8k reviews
Overwhelmingly Positive
FunnyComedy
Amazing Frog?
2014
Est. copies
≈ 655k–1.1M
SteamSpy 500k–1M
Est. revenue
$3.6M–$9.7M after Steam's cut $6.5M–$14.9M before the cut
$19.99
12k reviews
Very Positive
Early Access4 Player Local
SpiderHeck
2022
Est. copies
≈ 159k–258k
SteamSpy 500k–1M
Est. revenue
$655k–$1.8M after Steam's cut $1.2M–$2.7M before the cut
$14.99
6k reviews
Very Positive
Local MultiplayerPhysics
Rubber Bandits
2021
Est. copies
≈ 178k–290k
SteamSpy 500k–1M
Est. revenue
$490k–$1.3M after Steam's cut $890k–$2.0M before the cut
$9.99
7k reviews
Very Positive
Family FriendlyParty Game

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