Sign in
wishvane

How many copies did Warhammer 40,000: Eternal Crusade sell?

Estimated copies sold
≈ 520k–845k
from 13k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Warhammer 40,000: Eternal Crusade out and predicted the genre from its 8 similar games. Every figure here, including Warhammer 40,000: Eternal Crusade's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.1M–59.3M
best case 124.1M (PUBG: BATTLEGROUNDS)
Games like Warhammer 40,000: Eternal Crusade

The middle of these games

≈ 2.1M–59.3M copies

≈ $10.8M–$479.1M after Steam's cut

from ~567k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Third-Person Shooter (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: PUBG: BATTLEGROUNDS at ≈ 94.5M–153.6M copies.

What it took to get here
About half the games that made it here had over 49k reviews in their first month; the spread ran 2 to 251k.
The genre you'd be entering
Your set
Your set clusters on Third-Person Shooter (4 of 8) and Open World (3 of 8).
The winners
Winners here lead with Survival + Shooter.
The era
The games you compared span 2011 to 2024, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Grand Theft Auto V Legacy
2015
Est. copies
≈ 101.3M–164.6M
3.7x vs typical
SteamSpy 50M–100M
Est. revenue
Free
Free
2.1M reviews
Very Positive
Open WorldAction
PUBG: BATTLEGROUNDS
2017
Est. copies
≈ 94.5M–153.6M
4.8x vs typical
SteamSpy 100M–200M
Est. revenue
Free
Free
2.7M reviews
Mixed
SurvivalShooter
Red Dead Redemption 2
2019
Est. copies
≈ 26.2M–42.6M
1.6x vs typical
SteamSpy 10M–20M
Est. revenue
$432.5M–$1162.8M after Steam's cut $786.3M–$1788.9M before the cut
$59.99
910k reviews
Very Positive
Open WorldStory Rich
Warhammer 40,000: Space Marine - Anniversary Edition
2011
Est. copies
≈ 2.1M–3.4M
SteamSpy 2M–5M
Est. revenue
$23.2M–$62.5M after Steam's cut $42.2M–$96.1M before the cut
$39.99
33k reviews
Very Positive
Warhammer 40KAction
Warhammer 40,000: Dakka Squadron - Flyboyz Edition
2021
Est. copies
≈ 13k–22k
SteamSpy under 20k
Est. revenue
$73k–$198k after Steam's cut $134k–$304k before the cut
$19.99
539 reviews
Mostly Positive
ActionWarhammer 40K
Warhammer 40,000: Space Marine 2
2024
Est. copies
≈ 5.5M–9.0M
SteamSpy 5M–10M
Est. revenue
$91.3M–$245.5M after Steam's cut $166.0M–$377.7M before the cut
$59.99
223k reviews
Very Positive
Warhammer 40KAction
Relictor
2024
Est. copies
≈ 99–161
SteamSpy under 20k
Est. revenue
$272–$732 after Steam's cut $495–$1k before the cut
$9.99
4 reviews
4 user reviews
Early AccessSimulation
HELLDIVERS™ 2
2024
Est. copies
≈ 28.7M–46.7M
2.0x vs typical
SteamSpy 20M–50M
Est. revenue
$315.9M–$849.4M after Steam's cut $574.4M–$1306.8M before the cut
$39.99
1.2M reviews
Mostly Positive
Online Co-OpPvE

Sizing up your own game? See what its genre can realistically do before you build it.